Players are highly satisfied with the game's overall quality, including its fun, strategic, and challenging gameplay, high-quality visuals, and enjoyable, synchronized music. The successful modernization and faithful evolution of a classic title, along with rewarding mechanics and accessibility features, contribute significantly to this positive sentiment.
Excitement stems from the game's addictive and engaging gameplay loop, often enhanced by new twists, power-ups, and a dynamic electronic soundtrack that synchronizes with the action. The availability of the game on PC, combined with its flashy presentation and high-score chasing potential, also generates significant enthusiasm.
Disappointment is primarily caused by the game's always-online requirement, which hinders offline play, especially on portable devices like the Steam Deck. Other factors include a perceived high initial price, lack of content, missing features from the original, and technical issues like framerate drops or an unusable in-game manual.
Frustration is largely driven by the always-online DRM, which prevents legitimate buyers from playing offline and impacts Steam Deck usability. Players also express frustration with high difficulty, tough enemies/bosses, effects obscuring enemies, and technical issues such as FPS problems, lack of key remapping, and missing graphics/volume options.
Joy is derived from the game's nostalgic elements, reminding players of classic titles and childhood favorites. The fun and engaging visuals, synchronized music, smooth performance, and simple controls, combined with the game's overall quality and ability to remain fun despite simplicity, contribute to this feeling.
Verdict
Mostly positive
Summary
Positive 80% · Negative 20%. Score: 20 / 100
Positives:
Players overwhelmingly praise the game as a highly enjoyable, addictive, and well-executed modernization of the classic Space Invaders. It successfully blends nostalgic elements with fresh mechanics, vibrant visuals, and an engaging soundtrack, making it appealing to both veterans and newcomers. The game is seen as a definitive and improved version of the original 'Extreme' series.
The game's soundtrack and sound effects are consistently highlighted as exceptional. Players appreciate the high-energy music, its synchronization with gameplay actions, and how it enhances the overall immersive and exhilarating experience, often feeling like a rhythm game.
The game introduces diverse and dynamic gameplay elements, including various power-ups, challenging boss battles, and bonus rounds that lead to 'Fever Time.' These additions enhance the variety and excitement, making the gameplay more engaging and less monotonous than the original.
The visuals are frequently praised for being vibrant, colorful, and flashy, contributing to the game's frantic pace and dopamine-inducing action. The updated graphics and animated backgrounds enhance the modern feel while maintaining a retro aesthetic. The option to disable 'acid-trip' backgrounds is also a welcome feature for some.
The game offers significant depth for high-score chasers, with an elaborate and well-balanced scoring system that rewards skill, dexterity, and strategic play. Players find the pursuit of higher scores to be a deeply satisfying and engaging aspect of the game.
Negatives:
A significant number of players are frustrated by the game's mandatory always-online internet connection, especially for a single-player experience. This requirement severely limits portability on devices like the Steam Deck and was not clearly communicated, leading to a perception of unnecessary DRM.
Many players feel the game lacks sufficient content and replayability, leading to boredom quickly. The $20 price point is considered too high for the limited game modes and features, especially when compared to previous iterations, making some regret their purchase.
Several players note changes to invader formations and the removal of specific invader types, which they believe makes the game easier and less challenging than previous versions. Boss battles are also described as boring and overly long, diminishing the 'extreme' feel of the game.
Players are unable to rebind keyboard or controller keys, which is a major inconvenience, particularly for those using arcade sticks or specific setups. The general options menu is also described as bare, lacking essential customization features.
Some players are disappointed that the game is a remake rather than a new entry in the 'Extreme' series, and they miss features like the option to play the original Space Invaders or multiplayer modes from previous versions. They feel the game has lost some of its original charm and flare.
Gameplay:
The game significantly expands on the classic Space Invaders formula with diverse power-ups, strategic color-chaining mechanics, varied enemy types, and challenging boss fights. These additions create a dynamic and engaging experience that goes beyond simple stage clearing, encouraging players to master its multi-layered systems for high scores.
Despite its expanded mechanics, the game maintains simple, accessible controls, primarily involving left/right movement and firing. Players can choose between automatic and manual fire, allowing for both casual enjoyment and strategic depth in aiming for higher scores.
The game offers a well-adjusted difficulty curve, starting gently but becoming quite challenging in later stages and when pursuing perfect runs. It caters to various skill levels, allowing players to choose their own difficulty path and providing retries for those less familiar with STG genres.
A core element of the game is its strong synchronization between gameplay and music. Shots, sound effects, and visual elements all move to the beat, creating an immersive and rhythmic experience that enhances the overall flow and engagement.
The game features robust online leaderboards that display scores in real-time, fostering a competitive environment. This functionality is a key motivator for players, driving them to replay levels and improve their performance to climb global rankings.
Performance:
Players can easily switch the game to windowed mode using Alt+Enter, and the window size is adjustable by dragging its edges. This provides flexibility for display preferences.
The game scales effectively to 4K resolution, providing a visually enhanced experience on modern PCs and TVs. This indicates good support for high-resolution displays.
The game generally performs well on the Steam Deck, indicating good optimization for portable play. This is a positive for players who prefer handheld gaming.
Feedback on framerate stability is mixed, with some players reporting occasional drops while others experienced no issues. This suggests potential inconsistencies depending on hardware or specific game scenarios.
Recommendations:
Many players highly recommend the game, especially for fans of arcade, retro, or shoot 'em up genres. It's seen as a fun, classic experience, particularly enjoyable for those who appreciate the series or similar titles.
Many reviewers suggest purchasing the game when it's on sale, noting that it's an older title and offers good value at a reduced price. This makes it a more appealing casual purchase or a worthwhile addition for collectors.
Some players express reservations about this specific remake, recommending the original franchise or even the DS version over it. This suggests that while the core game is liked, the remake might not fully satisfy all fans.
One player expressed a desire for enemies to be defeated more quickly, suggesting a potential issue with the pacing or difficulty balance in combat.
Miscellaneous:
Many players express a strong desire for a Steam port or remaster of Space Invaders Extreme 2, often citing extensive playtime on previous versions. There's also interest in a potential Space Invaders Extreme 3 with new features and multi-platform releases, and a Steam remake of Space Invaders Infinity Gene.
Players are keen to support Taito's legacy and hope for more of their titles on modern platforms like Steam. However, some feel the current game lacks novelty, having been released multiple times, which might contribute to its perceived low popularity.
Players would appreciate a 'classic mode' that removes the new changes and offers a separate leaderboard, allowing for a more traditional Space Invaders experience.
There is a request for a multiplayer versus mode, potentially as DLC, with a specific note that it should not require services like XBOX LIVE GOLD.
A specific request was made to remove the requirement for a WiFi connection when playing in Arcade Mode, suggesting a desire for offline playability.