Executive Assault 2 Review Summary

Last updated: 2026-02-02
  • Impressive solo developer project
  • Unique blend of RTS and FPS
  • Enjoyable multiplayer experience
  • AI and Unit Behavior Problems
  • Gameplay Mechanics and Balance
  • UI and Control Issues
Executive Assault 2 header

Emotions

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Impressive solo developer project: The game is developed by a single developer, which is impressive given its complexity and polish. Players appreciate the developer's dedication and the continuous improvements made to the game.

Unique blend of RTS and FPS: The game successfully combines RTS and FPS elements, allowing players to switch between commanding troops and first-person combat. This hybrid approach is praised for its innovation and effectiveness.

Enjoyable multiplayer experience: The game provides an enjoyable multiplayer experience, with players coordinating with friends and participating in large-scale battles. The multiplayer aspects are praised for their fun and engaging nature.

Fun and engaging gameplay: The game offers a fun and engaging gameplay experience, blending elements of RTS and FPS genres. Players enjoy the unique mechanics and the interactive base, making it enjoyable for both single-player and multiplayer sessions.

Extensive unit customization: The game offers extensive unit customization options, allowing players to build and upgrade various ship classes. This feature adds a strategic layer to the gameplay and enhances player engagement.

Common complaints

AI and Unit Behavior Problems: AI behavior is often criticized for being either too aggressive or ineffective. Units and ships have pathing and control issues, making gameplay frustrating.

Gameplay Mechanics and Balance: The game's mechanics, including combat and resource management, are often described as shallow, clunky, and unbalanced. Players find the gameplay repetitive and lacking depth.

UI and Control Issues: The user interface is described as unintuitive, difficult to navigate, and lacking polish. Controls for units and ships are often awkward and hard to manage.

FPS Mode Criticisms: The FPS mode is widely criticized for being clunky, unresponsive, and poorly optimized. Players find the transition between RTS and FPS modes jarring and ineffective.

Multiplayer and Co-op Problems: Multiplayer experiences are marred by desync issues, lag, and restrictive mechanics. Co-op gameplay is often described as unbalanced and frustrating.

Gameplay and performance

Base building and resource management: Players can build and manage bases on asteroids and other locations, involving resource acquisition and management. This includes constructing buildings, defending bases, and exploring new areas.

Deep tactical and strategic gameplay: The game offers in-depth gameplay with a significant learning curve, requiring players to use strategic thinking and tactical planning. This includes managing resources, researching technologies, and controlling units in both space and ground combat.

Ship and fleet management: The game involves building, upgrading, and managing ships and fleets. Players can take direct control of ships, dock them, and use transport ships for boarding and other tasks.

Customization and modding potential: Players can customize their empire, units, and ships, with options for simple upgrades and a tech tree. The game also has modding potential, allowing for further customization and player creativity.

CEO and Executron roles: The game features two distinct roles: CEO and Executron. CEOs manage resources and build structures from a top-down view, while Executrons carry out tasks in first-person mode, adding a unique layer to the gameplay.

Inconsistent GPU usage: The game exhibits inconsistent GPU usage, with reports of 100% GPU usage in the main menu and a significant drop to 7% in the map editor. This inconsistency can lead to performance issues and affect the overall gaming experience.

Ship AI problems: Some ships in the game do not follow orders correctly. They may start to follow an order and then stop halfway through, or ignore orders completely, affecting gameplay and strategy.

Clunky combat mechanics: The combat mechanics, both in FPS and ship combat, are reported to be clunky. This affects the overall gaming experience and can make gameplay feel less smooth and responsive.

Recommendations

Recommended for unique concept: Despite being in early access, many players recommend the game for its unique concept, potential, and fun gameplay. It is particularly recommended to fans of RTS and FPS hybrids.

Mixed reviews on pricing: Players are divided on whether the game is worth its current price. Some suggest waiting for a sale or purchasing it at a lower price point.

Potential for epic coop: Players see potential for epic cooperative multiplayer experiences, although it may require significant work to achieve.

Industrial faction recommendation: Some players specifically recommend the Industrial faction, indicating a preference or notable feature within this faction.

Infinite game time: One review mentions the game having infinite game time, suggesting a vast or endless gameplay experience.

Other review notes

Language support issues: Players have noted the absence of Russian language support and voice acting in the game.

Early access limitations: The game is currently in early access and has been developed by a single developer, which may explain some of its limitations.

UI resolution problems: There are suspected issues with the UI resolution that need to be addressed.