
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Enjoyable competitive multiplayer and clever strategy mechanics with varied heroes, yet the PC version suffers from abandoned development, unfair treatment, and broken online play.
Multiplayer is fun and competitive: Players consistently praise the multiplayer mode for being fun, competitive, and engaging. It offers both online and local play with good matchmaking and a lively community.
Praise for strategy mechanics: Reviewers appreciate the game as a well-made strategy title that is both accessible to newcomers and deep enough for veterans. The strategic elements, including base upgrades and diverse maps, are highlighted as strong points.
Heroes add gameplay variety: The introduction of heroes with unique skills and abilities significantly enhances gameplay variety and strategic depth. Each hero influences the match differently, keeping the experience fresh.
Visuals are charming and clear: The game's art style is described as charming, gorgeous, and clear, making it easy to see what is happening on the battlefield. Visual improvements over the previous installment are also noted.
Long and satisfying campaign: The single-player campaign is praised for its length, diverse missions, and rewarding challenges. It offers extensive content, including boss battles and multiple playthroughs.
PC version abandoned by developers: Multiple reviews report that the PC version is no longer supported, updated, or maintained by the developers. Players state that platform support has been dropped entirely.
PC players are treated unfairly: Reviewers say Steam and PC users are disadvantaged compared to mobile players, with paid PC players receiving worse treatment and balance. Passive abilities and upgrades were removed exclusively from the PC version.
Online multiplayer does not work: Players report that both multiplayer and single player modes are unplayable, and online play in particular fails to function. Multiple comments mention that online play on PC is impossible or not finished.
Low player population in multiplayer: Findings indicate that multiplayer is not sufficiently populated, making it hard to find opponents or teammates in matchmaking. As a result, matches are often filled with developer-injected AI bots because few humans play.
Chinese localization switches to English: Chinese players report that the localized text automatically switches to English during gameplay, particularly when casting a skill or after a few minutes. This is a bug affecting the Chinese language version.
Multiple multiplayer modes available: The game offers a variety of multiplayer options, including player versus player, ranked matchmaking, 2v2, 1v1, and 1v1v1 modes. There are also local matches and skill-based matchmaking.
Real-time strategy gameplay: The game is a real-time strategy game where players manage troops and buildings. It involves capturing houses to generate more troops and conquering all houses on the map.
Units, upgrades, and heroes: The game features units, buildings, upgrades, and heroes. Heroes have special abilities and morale boosts that affect gameplay.
Heroes and abilities: There are 12 heroes, each with 4 skills that use energy from fallen mushrooms. Heroes are divided into factions, and some factions feature specific themes like Star Wars.
AI opponents and bots: The game includes AI opponents and bots in multiplayer matches. Players can also play against AI offline, with adjustable difficulty levels.
Server outages block access: The game often fails to load or experiences disconnections because servers are down, making it difficult to play consistently. These issues are common and frustrating, leading to frequent interruptions.
Poor optimization causes bugs: Players criticize the game's optimization, leading to slow loading times, especially in single-player levels, and various bugs that prevent entry. Overall performance needs significant improvement to ensure smooth gameplay.
Frequent lag disrupts gameplay: Players report noticeable lag during play and entering the game, which hampers the overall experience. The issue appears intermittently, affecting both regular sessions and startup.
Progress lost when offline: Players lose their progress when playing offline, which is a major issue for those who expect to play without a connection. This discourages offline play and erodes trust in the game's save system.
Online verification blocks login: The game's online verification incorrectly prevents legitimate players from logging in, causing frustration and access issues. This appears to be a bug in the authentication system that needs fixing.
Strong negative recommendations: The majority of the feedback advises against purchasing the game, citing issues such as abandonment, login problems, and latency. These sentiments are expressed across multiple clusters.
Positive strategy game suggestions: The game is recommended for strategy fans, beginners in the RTS genre, and those seeking a light, fun RTS experience. These recommendations highlight the game's accessibility and appeal to newcomers.
Positive value and accessibility: Some reviews highlight the game as worth the money, recommended for all ages, and suitable for those seeking a fun, challenging game. This feedback provides a supportive perspective on the game's value.
Wait for sale discounts: Specific feedback suggests waiting for a sale or buying the game at a discount, noting that the full price may be too high for the current state of the game. A 50% discount is mentioned as a reasonable target.
Appreciated for campaign mode: Several reviews appreciate the single-player campaign, describing it as relaxing, satisfactory for solo play, and a reason to engage with the game. This is a positive aspect for non-competitive players.
Community fair range: $5.00 - $10.00.
Story completion: 7.2h.
Session length: 0.5h.
The game is fun from the start thanks to its campaigns and mechanics, but enjoyment fades after some hours due to missing progression and multiplayer matchmaking issues.
Casual Campaign Explorer: Plays through campaign missions, often at lower difficulties, ignores multiplayer and competitive aspects. Motivation: Relaxing single-player campaigns with approachable rules. Stance: buy.
Competitive Multiplayer Realist: Seeks 1v1 ranked queues, expects fair matchmaking and human opponents, monitors player counts and platform balance. Motivation: Competitive ranked matches with a healthy player base. Stance: no buy.
Strategy Depth Seeker: Tests AI on high difficulties, seeks complex features, and abandons the game if strategic elements are shallow. Motivation: Strategic depth and mechanics that reward skilled play. Stance: no buy.
Monetization: The user reviews reveal widespread frustration with the game's monetization strategy. The developer is accused of abandoning the PC version to focus on a mobile version that is pay-to-win, with microtransactions and ads. Additionally, the base game reportedly requires DLC to complete, furthering the sense of greed. Overall, the reviews indicate predatory monetization practices.
Mobile version is pay-to-win: Multiple reviews criticize the mobile version's monetization as pay-to-win, with predatory microtransactions, ads, and overpriced purchases. This is the most frequent complaint, appearing in clusters 1, 12, 18, 27, 31, 48, 60, and 64.
PC version is paid while mobile free: The PC version is a paid purchase with paid DLC, while the mobile version is free-to-play with microtransactions. This disparity is noted in clusters 1, 6, and 58.
Monetization pushes microtransactions: The game's monetization model heavily encourages microtransactions, especially on mobile, which is criticized as a cash grab. This is in clusters 1, 45, 62, and 64.
Developers pushed players to mobile: Reviewers state that developers intentionally directed PC players to the mobile version, even breaking the PC version or adding ads for mobile. This is noted in clusters 3, 15, 56, 63, 67, and 71.
PC and mobile platforms separated: The separation of PC and mobile platforms left the PC version with a low playerbase and no cross-play, harming multiplayer. This is covered in clusters 22, 37, 47, 51, 65, 66, 69, and 87.