Players experience significant frustration due to pervasive technical issues, including frequent crashes, screen flickering, and initialization problems. Gameplay mechanics such as flawed stealth systems, unrealistic police presence, and poor vehicle handling exacerbate this emotion, alongside repetitive missions and unclear checkpoints.
Players express satisfaction with the game's engaging story, well-designed puzzles, and smooth gameplay mechanics like hacking and parkour. Improvements over the original game, such as enhanced graphics, mission flexibility, and creative freedom, contribute to a positive experience, especially when the game runs smoothly on varied hardware.
Disappointment stems from the game's weak narrative, underdeveloped combat mechanics, and repetitive gameplay loops. Technical issues like poor optimization, unplayable performance on certain hardware, and unresolved bugs further diminish the experience, particularly when compared to the first game or player expectations.
Players feel excitement due to the game's immersive hacking mechanics, vibrant open-world design, and creative freedom in mission approaches. The dynamic atmosphere, engaging parkour, and innovative gadgets contribute to a sense of anticipation and enjoyment, especially for those drawn to cybersecurity themes and chaotic multiplayer activities.
Enjoyment arises from the game's fun and fluid gameplay mechanics, such as hacking, vehicle handling, and open-world exploration. The humorous tone, engaging side activities, and immersive world design create a refreshing and entertaining experience, particularly when the game's mechanics align with player expectations.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
88,703
Positive
73,20682.5%
Negative
15,49717.5%
Sales estimations
Estimated sales count
6,536,690
Estimated revenue
$326,769,133
Game price
$50
Review → sale ratio
Refund leakage
Refund-intent reviews
5234.83%
Estimated copies lost
38,541
Estimated revenue lost
$1,926,665
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment × Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
5264.9%
Avg playtime 0.9h
1991.8%
Avg playtime 1.1h
> 2h playtime
1,56914.5%
Avg playtime 30.2h
8,53078.8%
Avg playtime 56.7h
Velocity
review pace
Avg/day
3.3 rev/day
Last 30d
46.7 rev/day
Quarterly
151.7 rev/qtr
Days covered
3,320.4 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.