Players experience frequent crashes, bugs, and unintuitive mechanics that disrupt gameplay, such as permadeath triggered by saving, car windows fogging uncontrollably, and critical features like heating or refueling being difficult to manage. The game's janky physics, scarce resources, and lack of clear guidance exacerbate the difficulty, leading to repetitive cycles of failure and lost progress.
The game's chaotic and unpredictable mechanics, such as physics bugs, extreme survival scenarios (e.g., dying from hypothermia after a short walk), and humorous interactions (e.g., crashing due to foggy windows or driving drunk), create unintended comedic moments. Players find entertainment in the absurdity of in-game events, like flipping cars or dying in exaggerated ways.
The immersive and detailed gameplay, including realistic winter survival mechanics, unique car builds, and long-awaited content, generates enthusiasm. Players appreciate the variety of activities, the thrill of driving in harsh conditions, and the fulfillment of expectations after years of anticipation for the sequel.
Despite its flaws, players derive enjoyment from the game's core mechanics, such as navigating locations, assembling cars, and engaging in survival challenges. The overall experience is described as cinematic and rewarding, with moments of fun and immersion outweighing bugs or missing content.
The game's unfinished state, including missing features (e.g., Teimo kauppa), AI-generated assets, and high hardware requirements, frustrates players who expected more polish. Crashes, lost progress, and perceived laziness in development contribute to feelings of wasted money and unmet potential.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Overwhelmingly Positive (9/10)
Total reviews
4,166
Positive
4,05897.4%
Negative
1082.6%
Sales estimations
Estimated sales count
276,759
Estimated revenue
$4,148,617
Game price
$15
Review → sale ratio
Refund leakage
Refund-intent reviews
601.44%
Estimated copies lost
3,986
Estimated revenue lost
$59,750
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment Ă— Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
601.4%
Avg playtime 0.9h
89921.6%
Avg playtime 1.1h
> 2h playtime
481.2%
Avg playtime 5.6h
3,16075.8%
Avg playtime 6.4h
Velocity
review pace
Avg/day
4,490.4 rev/day
Last 30d
138.9 rev/day
Quarterly
0 rev/qtr
Days covered
0.9 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.