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Review evidence
Excellent co-op, engaging story, and well-executed scares, but widespread game-breaking bugs, a flawed multiplayer focus, and frustrating chase sequences hold it back.
Co-op experience is excellent: The co-op experience is highly praised for being fun, innovative, and enhancing the horror gameplay, with many players enjoying playing with friends or random players.
Multiplayer is well-received: Players consistently praise the multiplayer mode, noting it is well-made, fun, and works smoothly with friends.
Story is engaging: The story is described as interesting, intriguing, and the best in the series, with strong lore and themes.
Technical performance is solid: The game has good optimization, improved graphics, few bugs, and saves are present.
Scares are well-executed: Jump scares and screamers are praised as great, unexpected, and effective at creating scary moments.
Widespread game-breaking bugs: The game is plagued by numerous bugs, including game-breaking issues, crashes, softlocks, texture clipping, item duplication, and progression blockers. These bugs severely impact gameplay and often require restarts.
Flawed multiplayer focus: The forced multiplayer focus is criticized for ruining the atmosphere, being buggy, and lacking a single-player mode. Players report difficulty finding matches, connection issues, and crashes, making co-op frustrating.
Frustrating chase sequences: Chase sequences are frustrating, predictable, and poorly communicated. They lack checkpoints, have unclear objectives, and can require many attempts, making them unenjoyable.
Tedious furniture dragging: Dragging furniture, especially the couch, is tedious and time-consuming. It can take hours and cause frustration, even straining relationships in co-op.
Confusing ending and puzzles: The ending and certain puzzles are confusing and unintuitive, requiring multiple attempts or guides to figure out. The escape method feels like a bug, and text placement is incorrect.
Co-op horror focus: The game is primarily a cooperative horror experience, with strong emphasis on online co-op and matchmaking. Many reviews highlight the need for friends to play, and the game is described as a two-player narrative co-op.
Puzzles without guidance: The game includes puzzles, objectives, and tasks, but lacks guidance and mission objectives. Players explore open areas and a big world to find objectives.
Furniture dragging mechanic: Furniture dragging, especially couch carrying, is a notable mechanic. It appears at the start and is part of the co-op horror experience, involving moving objects.
Chase sequences core: Chase sequences are a major gameplay component, requiring thinking and strategy. Players spend most of the game running from enemies with sickles, and co-op escape sequences are included.
Jump scares present: Jump scares are a key horror element, frequently mentioned alongside general tension. They are a core part of the game's scare tactics.
Frequent crashes and poor performance: Many players report frequent crashes, freezes, and performance drops across various hardware configurations, including low-end and high-end PCs. The game often requires multiple restarts to progress, with some experiencing FPS drops to 1 and high CPU usage.
High CPU usage: High CPU usage is reported, which can lead to overheating and performance throttling on some systems.
Bug persists after closing game: A bug persists even after closing the game, suggesting memory leaks or background processes that are not properly terminated.
Isolated crash incidents: One player experienced a single crash, indicating isolated incidents that may not be widespread.
Strongly not recommended: A large number of reviews strongly advise against purchasing the game, citing it as a waste of money, a cash grab, or not worth the price. Many express regret and recommend refunds.
Recommended for some: Several reviews recommend the game, especially for co-op play, fans of the developer's previous work, or those who enjoy scares. Some find it worth the price despite issues.
Wait for fixes: Multiple reviews advise waiting for patches or a single-player mode before buying, citing bugs and unfinished state as reasons to delay purchase.
Mixed conditional opinions: Some reviews are conditional, stating the game is okay for the price, worth buying despite bugs, or not worth the $8 compared to better alternatives.
The co-op mode is generally fun for players who enjoy multiplayer horror, but bugs, slow pacing, and the forced co-op design create friction that can hinder early enjoyment.
Friction: strictly co-op feels pointless; moving objects takes forever; many bugs; overall pacing is slow.
Unlock drivers: co-op with friends; random matchmaking system; different scary situations for each player.
Co-op Horror Duo: Plays exclusively with a partner via friend invite or matchmaking; enjoys shared scares and cooperative problem-solving. Motivation: Shared horror experience with a friend; the social thrill of facing scares together. Stance: buy.
Solo Horror Traditionalist: Prefers playing alone; waits for a single-player mode or avoids the game entirely due to the co-op requirement. Motivation: Immersive, atmospheric solo horror that the original Fears to Fathom games provided. Stance: no buy.
Bug-tolerant Early Adopter: Plays co-op despite bugs; focuses on the potential of the new direction and supports the developer's effort. Motivation: Supporting the series' evolution into co-op and anticipating future content; willing to overlook technical issues for the novelty. Stance: buy.
The only analyzed cohort, Windows <8GB VRAM, reports the game runs well with only occasional crashes.
Windows <8GB VRAM: positive. Users with less than 8GB VRAM report smooth performance and only isolated crashes.