
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
While its immersive atmosphere, enjoyable gameplay, and excellent sound design shine, map orientation issues, various bugs, and a weak start hold it back.
Atmosphere is top-notch and immersive: The atmosphere is widely praised for being immersive, gritty, and well executed, with strong ambient sounds. It is highlighted as a standout feature that contributes significantly to the game's quality.
Gameplay is enjoyable and fun: Players consistently praise the gameplay as fun, entertaining, and well put together, describing it as an enjoyable experience. The game is liked overall and considered fun and challenging.
Sound design and music are excellent: Sound design and music receive high praise for being well done and enhancing the overall experience. The detailed sound design is noted for contributing to the atmosphere.
Weapon jamming mechanic adds realism: Weapon jamming is seen as a nice detail that fits the survival aspect perfectly, adding tension and realism. This mechanic is specifically appreciated by players.
Graphics style is visually appealing: The graphics style is praised for being very nice, with good overall visual quality. The artistic direction is noted as a positive aspect.
Map orientation breaks after exits: Multiple reports describe the map becoming upside-down or inverted after leaving the first building or dormitory, sometimes including quest text. This is a recurring and impactful visual bug.
Various bugs hinder gameplay: Players encountered multiple glitches including reloading anomalies, broken settings, game-blocking issues near the end, and other technical problems. These detract from the overall experience and need fixing.
Story starts weak and ordinary: The narrative is criticized for a slow start and lack of distinctiveness, with some finding it boring or relying on fetch quests. The story does not stand out in the genre.
Difficulty balance is inconsistent: Normal difficulty lacks survival challenge with plenty of ammo, while hard mode is brutally tough with scarce resources. This polarizing design frustrates different player groups.
Zombie behavior is unpredictable: Unexpected zombie jumps and gliding movements across floors frustrate players, leading to cheap deaths. Combined with poor AI, combat can feel unfair and unpolished.
Survival horror genre: Multiple reviews identify the game as a survival horror title, emphasizing its genre and indie nature. This is a core defining aspect mentioned in several clusters.
Realistic gun mechanics: The game includes realistic firearms with live jams, manual ejection, and an active reload system, reminiscent of tactical shooters. This adds depth to the combat and is praised by players.
Influenced by classic horror titles: The game draws clear inspiration from Resident Evil, Silent Hill, Cry of Fear, and Half-Life, blending various elements. Players recognize these influences in the mechanics and atmosphere.
Zombie and mutant enemies: The game features zombies and various mutant types that lurk and pounce, providing a variety of threats. This is highlighted across multiple clusters, indicating a significant gameplay element.
Ammo scarcity and resource management: Ammo is scarce, and players must manage limited resources, including inventory space and food. This forces strategic thinking and thorough exploration, a common theme in feedback.
Performance on Steam Deck poor: Players report that the game's performance on Steam Deck is subpar, indicating a need for optimization on this platform. The feedback is specific but not highly detailed.
Recommended for survival horror fans: The game is highly recommended for fans of survival horror, with multiple clusters emphasizing its appeal to the genre's enthusiasts. It is described as a must-play for those who enjoy the horror experience.
Highly recommended overall: The game receives high praise across multiple clusters, with reviewers giving strong recommendations. The overall sentiment is clearly positive.
Worth the purchase: Reviewers agree that the game is worth its price and worth picking up, even without a discount. This indicates a strong value proposition for players considering a purchase.
Try demo before purchase: A reviewer suggests trying the demo first and then buying if you like it. This is a cautious but positive recommendation, useful for undecided players.
Story completion: 5.0h.
Horror Purist: Methodical exploration, permadeath, high difficulty. Motivation: Seeking intense horror and challenging gameplay. Stance: buy.
Chill Adventurer: Casual, exploring at own pace, enjoying atmosphere. Motivation: Relaxed horror experience without overwhelming scares. Stance: sale.
Technical Critic: Analytical, focusing on bugs and comparisons. Motivation: Evaluating game quality against well-known predecessors. Stance: no buy.
Comparisons to classic survival horror: The game is frequently compared to titles like Resident Evil, Silent Hill, and Cry of Fear, highlighting its survival horror and atmospheric similarities. This suggests the game successfully captures the feel of these classics.
Short game length noted: Many reviewers mention the game is relatively short, ranging from 3 to 5 hours or about one to two evenings. This is a common point affecting expectations.
Wishes for more content: A reviewer hopes for more maps, modes, weapons, and more detailed storytelling with notes scattered around. Another asks for less ammo on normal difficulty for more challenge.
Impressive for two developers: The game was developed by only two people, which is seen as a notable achievement given the quality and scope. This is praised in multiple reviews.
Great gameplay experience praised: A reviewer gave a high score of 9.5/10, praising the game overall. The developer is also praised for their work, indicating strong satisfaction.