Cook, Serve, Delicious! 2!!

Last updated: 2026-01-24
  • High replayability and engaging challenges enhance experience
  • Holding stations improve strategic depth significantly
  • Expanded food variety and recipes add creativity
  • Local co-op mode boosts fun and accessibility
  • Overcomplicated UI feels clunky and frustrating
  • Unpolished launch with critical bugs and issues
Cook, Serve, Delicious! 2!! header

Emotions

Frustration23%Satisfaction15%Disappointment15%Excitement11%Nostalgia5%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
3,000
Positive
2,67889.3%
Negative
32210.7%
Sales estimations
Estimated sales count
209,864
Estimated revenue
$3,145,861
Game price
$15
Review → sale ratio
Refund leakage
Refund-intent reviews
63.03%
Estimated copies lost
420
Estimated revenue lost
$6,296
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
63%
Avg playtime 0.8h
73.5%
Avg playtime 1.2h
> 2h playtime
3115.7%
Avg playtime 30.7h
15477.8%
Avg playtime 58.2h

Velocity

review pace
Avg/day0.1 rev/day
Last 30d0.4 rev/day
Quarterly5.2 rev/qtr
Days covered3,043.2 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
198 total
Organic purchasers14070.7%
Voted up: 83%
Key activations5829.3%
Voted up: 78%
Honeymoon vs endgame
Based on hours played
198 total
First impression0-2h2110.6%
Voted up: 57%
Mid game2-10h6432.3%
Voted up: 72%
Late game10-20h2914.6%
Voted up: 72%
Endgame20h+8442.4%
Voted up: 98%
Steam Deck monitor
Deck vs global sentiment
0.51% of reviews
Deck satisfaction
100.0%
Global baseline 81.3%
1 Steam Deck-tagged reviews out of 3,000 total.