
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Unique and good game idea: The concept of the game, including its unique subject matter of prehistoric men and dinosaur zoo simulation, is well-received.
Future potential of the game: Many reviews mention that the game has a lot of potential for future development and could become great with further updates.
Cute and well-designed dinosaurs: Players appreciate the visual design of the dinosaurs, describing them as cute and well-modeled.
Good graphics: The game's graphics, both 2D and 3D, are praised by players for their quality.
Game could be better: Some players feel that the game could be improved to become a more enjoyable experience.
Ineffective Tutorial: The tutorial is criticized for being unclear, ineffective, and sometimes non-existent. Some tutorials are even reported to be YouTube videos without audio.
Broken and Uncomfortable Controls: Many players report that the controls are broken, uncomfortable, and hard to use. There is a lack of basic control functionality, making the game difficult to play.
Building and Road Construction Bugs: The tutorial section about building cages and roads doesn't work, and there are unclear instructions on building roads and cages. Additionally, roads do not connect properly.
Object Placement Issues: There are difficulties in placing objects correctly, especially near the menu border. Some objects cannot be placed at all.
Non-Intuitive Gameplay: Players find the game mechanics confusing and non-intuitive, with a lack of clear play instructions.
Tycoon-style Gameplay: The game is compared to other tycoon-style or simulation games, such as Zoo Tycoon. Players enjoy the management aspects and the overall tycoon experience.
Path and Fence Building: Building fences and paths is a core mechanic. Players discuss the pathing system for roads and fences, including connectivity and deletion mechanics.
Dinosaur Mechanics: The game includes mechanics for hatching and containing dinosaurs, as well as managing their AI behavior and feeding.
Park Building and Management: Building and managing a park is a central aspect of the game. Players enjoy the exhibit and cage building mechanics.
Control Scheme: The controls are described as clunky and require time to learn. Players have specific desires for control features and improvements.
Performance issues and crashes: The game experiences significant performance problems, including long response times, slowdowns that necessitate restarts, and frequent crashes. These issues severely impact the gameplay experience.
Graphical and technical bugs: Players have reported various graphical bugs and technical issues. Additionally, the mobile port of the game is described as broken, indicating significant problems with the game's functionality on mobile devices.
Low RAM usage: The game uses only 256 MB of RAM, which might indicate inefficient use of system resources or potential for optimization.
Highly Recommended Game: Many players highly recommend this game, with some even considering it the best of 2015. Despite its flaws, players still find it worth playing and recommending to others.
Recommendation for Alternative Game: Some players recommend playing 'Zoo park' instead of this game. This suggests that while the game has its merits, there are other games that might offer a better or more enjoyable experience.
Community fair range: $0.99 - $2.99.
Session length: 1.0h.
The game suffers from a lack of effective tutorials, causing initial frustration and confusion. Fun begins only after players overcome these hurdles through external resources or persistent trial and error.
Reported time to anchor: 1h.
Friction: No tutorial; Poor tutorial; Clunky controls; Bugs and glitches; Confusing mechanics.
Unlock drivers: External resources (YouTube videos); Persistent trial and error.
Critical Evaluator: Analytical and critical, focusing on the game's flaws and areas for improvement. Motivation: Seeking a polished and well-executed game. Stance: no buy.
Optimistic Potential-Seeker: Patient and hopeful, focusing on the game's potential rather than its current state. Motivation: Belief in the game's future potential and improvements. Stance: sale.
Nostalgic Enthusiast: Casual and forgiving, focusing on the fun aspects of the game. Motivation: Enjoyment and nostalgia for similar games. Stance: buy.
Received as a gift: Some players mentioned receiving the game as a gift. This could indicate that the game is popular as a gift item.
Comparison to mobile version: Players are comparing the game to its mobile version, indicating that there might be notable differences or similarities between the two versions that are worth discussing.
Part of Early Access: The game is mentioned as being part of an Early Access program, which means players are experiencing and providing feedback on an incomplete version of the game.