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Gameplay feedback:
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Review evidence
Excellent physics and customization meet engaging management, though erratic AI, performance issues on high-end rigs, and race-breaking car damage problems hold back this rich, fun package.
Physics praised for quality: The game is noted for realistic physics with an arcade touch, advanced physics, great feel, and momentum in wheel speed and direction. One player compares it favorably to Helldivers 2's buggy physics.
Customization and mods praised: Players appreciate the ability to build own maps, customize garage, stick letters on car, and the basic modification system. Steam Workshop support is also welcomed.
Game praised for fun: Players generally describe the game as cool, fun, and nice, with one noting enjoyment of the time spent. This indicates an overall positive reception.
Management and maintenance engaging: Players enjoy the servicing system between stages, arcade maintenance with realism, and the pressure of upkeep without crippling the player. Fixing and upgrading cars and managing budget is interesting.
Content richness highlighted: The game has lots of content added now, a massive map full of races, varied content from repair to character interaction, and more races than expected. This provides substantial playtime.
AI behavior is erratic: AI sometimes goes too easy, drives dirty, and even stands still at the racing line. Inconsistent AI makes races either too simple or annoyingly unfair.
Difficulty balance is off: Players report that easy mode is too easy while normal mode feels like hard mode, creating a frustrating difficulty spike. The lack of a middle ground makes progression unsatisfying.
Car breakage ruins races: Cars breaking during races leads to very slow laps, making fighting bots pointless. Time races are preferred since the car doesn't break, indicating a game design flaw.
Tree collision issues: Trees are described as paper cutouts without collision, while tree stumps act as landmines when taking shortcuts. This inconsistency makes off-road driving unpredictable.
Game performance is poor: The game is unoptimized for its visual quality, making it feel like a mobile game. Performance issues detract from the overall experience.
Blend of racing and management: The game combines racing with simulator management, including car repair, maintenance, and budget management, offering a deeper gameplay experience beyond driving.
Comprehensive car maintenance system: The game includes a detailed maintenance system with component wear and tear, parts that can break mid-race, and repair activities, adding realism to car upkeep.
Arcade-realistic physics blend: Car physics combine arcade feel with realistic open-diff behavior and traction dynamics, requiring players to anticipate and work with traction for tight racing lines.
Split-screen and online multiplayer: The game supports both split-screen racing and online multiplayer, allowing players to enjoy competitive racing with friends locally or online.
Classic rally simulation: The game is a classic Group B rally simulation, focusing on authentic rally racing experiences and the challenges of beginner rally drivers.
Poor performance on high-end hardware: Players report only 30-40 fps despite hardware capable of running Forza Horizon 6 at 100 fps on high settings, indicating severe optimization issues.
Missing controller deadzone setting: Users note that the game initially did not have a controller stick deadzone option, although it was later discovered in the settings menu, causing initial frustration.
Game recommended for car enthusiasts: The game appeals to those who enjoy car culture and grassroots rally fans.
Good value overall: Reviewers suggest the game is worth its price, offering good value for money.
Enjoyable with friends or casually: The game is recommended for killing time with friends and for occasional short play sessions.
Wait for improvements before buying: One reviewer advises holding off until online features are improved and patches are released.
Music should be muted: A reviewer suggests muting the in-game music and playing eurobeat instead for a better experience.
Session length: 0.5h.
Traction Enthusiast: Focuses on mastering the car's traction limits to take tight lines, and customizes audio (music) to enhance the experience. Motivation: The tactile, physics-based driving feel that rewards anticipation and traction management. Stance: buy.
Mobile Game Skeptic: Minimal engagement; likely trying the game briefly and judging it on production values and perceived depth. Motivation: None; they find the game shallow and low-quality, so they are not motivated to play further. Stance: no buy.
Similar to My Summer Car: The game is repeatedly compared to My Summer Car, highlighting similarities in car building mechanics and overall vibe, though it lacks the open world. This suggests the core gameplay appeals to fans of detailed vehicle construction.
Rich content and features: Players highlight the game's large amount of content, modding support, and multiplayer capabilities. These features enhance replayability and community engagement, making the game more attractive to a wider audience.
Optimization and performance issues: Players report performance-related feedback, including requests for more aggressive entity culling or sprite grouping to improve optimization. Another player notes they can run the game at 100fps on high settings, indicating mixed performance experiences.
Car handling comparisons to classics: Reviewers compare the driving feel to Gran Turismo 2 and the car physics to the buggy in Helldivers 2. These comparisons suggest the driving model has a distinct, arcade-like quality that may appeal to fans of older racing games.
Maintenance system reminiscent of Dirt Rally: The maintenance system is compared to Dirt Rally 2.0, indicating a deep, realistic upkeep mechanic. This may add to the simulation aspect, appealing to players who enjoy managing vehicle condition.