Satisfying efficiency upgrades- Description
- Players enjoy upgrading components (up to 5 levels) and fine-tuning production lines, which often results in doubled efficiency. The progression and tech tree are also well-received for providing a sense of accomplishment.
- Importance
- 54%
| Players enjoy upgrading components (up to 5 levels) and fine-tuning production lines, which often results in doubled efficiency. The progression and tech tree are also well-received for providing a sense of accomplishment. | 54% |
High replay value and novelty- Description
- The game's freshness, flexibility, and satisfying progression keep players engaged. The ability to multitask while playing and the initial novelty of the card-based factory system are frequently mentioned as strengths.
- Importance
- 53%
| The game's freshness, flexibility, and satisfying progression keep players engaged. The ability to multitask while playing and the initial novelty of the card-based factory system are frequently mentioned as strengths. | 53% |
Flexible and free placement- Description
- The free placement system and ability to reorganize factory lines are highlighted as superior to competitors. Players appreciate the convenience of moving and placing cards, which enhances gameplay fluidity.
- Importance
- 50%
| The free placement system and ability to reorganize factory lines are highlighted as superior to competitors. Players appreciate the convenience of moving and placing cards, which enhances gameplay fluidity. | 50% |
Intuitive building and wiring- Description
- Players praise the node-based system and drag-select mechanics for being intuitive and easy to use. The wiring system, with direct input/output connections, is highlighted as simple and convenient for organizing factory layouts.
- Importance
- 50%
| Players praise the node-based system and drag-select mechanics for being intuitive and easy to use. The wiring system, with direct input/output connections, is highlighted as simple and convenient for organizing factory layouts. | 50% |
Accessible and clean visuals- Description
- The card-based gameplay is praised for its clean, well-designed visuals, making it suitable for players who struggle with 3D games. The aesthetic is described as cool and easy on the eyes.
- Importance
- 49%
| The card-based gameplay is praised for its clean, well-designed visuals, making it suitable for players who struggle with 3D games. The aesthetic is described as cool and easy on the eyes. | 49% |
Good value for price- Description
- Players feel the game is worth its price, aligning with market expectations. The concept is seen as a good way to pass time, and the overall experience justifies the cost.
- Importance
- 16%
| Players feel the game is worth its price, aligning with market expectations. The concept is seen as a good way to pass time, and the overall experience justifies the cost. | 16% |
Interesting exploration and engineers- Description
- The exploration mechanics and engineer system (with different rarities and bonuses) are noted as interesting and engaging features that add depth to the gameplay.
- Importance
- 8%
| The exploration mechanics and engineer system (with different rarities and bonuses) are noted as interesting and engaging features that add depth to the gameplay. | 8% |
Effective AFK resource generation- Description
- The AFK resource generation system is praised for working well, allowing players to progress even when not actively playing.
- Importance
- 5%
| The AFK resource generation system is praised for working well, allowing players to progress even when not actively playing. | 5% |