Half-Life Deathmatch: Source

Last updated: 2026-02-17
  • Highly praised game experience and fun gameplay.
  • Half-Life multiplayer deathmatch and classic gameplay.
  • Uses Source engine physics and Half-Life characters.
  • Low player base and activity.
  • Numerous bugs, glitches, and frequent game crashes.
  • High ping, server issues, and ineffective anti-cheat.
Half-Life Deathmatch: Source header

Emotions

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mostly Positive (6/10)
Total reviews
5,324
Positive
4,02475.6%
Negative
1,30024.4%
Sales estimations
Estimated sales count
373,614
Estimated revenue
$3,732,404
Game price
$10
Review → sale ratio
Refund leakage
Refund-intent reviews
13414.79%
Estimated copies lost
9,404
Estimated revenue lost
$93,946
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
13414.8%
Avg playtime 0.5h
37641.5%
Avg playtime 0.6h
> 2h playtime
485.3%
Avg playtime 20.7h
34838.4%
Avg playtime 213.4h

Velocity

review pace
Avg/day0.2 rev/day
Last 30d1.7 rev/day
Quarterly13 rev/qtr
Days covered4,505.1 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
906 total
Organic purchasers57863.8%
Voted up: 79%
Key activations32836.2%
Voted up: 82%
Honeymoon vs endgame
Based on hours played
905 total
First impression0-2h56462.3%
Voted up: 75%
Mid game2-10h24927.5%
Voted up: 89%
Late game10-20h283.09%
Voted up: 89%
Endgame20h+647.06%
Voted up: 86%
Steam Deck monitor
Deck vs global sentiment
0.55% of reviews
Deck satisfaction
100.0%
Global baseline 79.9%
5 Steam Deck-tagged reviews out of 5,324 total.