Players are frustrated by a variety of technical and gameplay issues. These include game-breaking bugs, poor combat mechanics, and character control problems. Additionally, the game's difficulty and enemy adaptations, particularly with overpowered captains, contribute to the frustration. Repetitive gameplay elements, unskippable cutscenes, and microtransactions also add to the overall dissatisfaction.
Players enjoy the game's combat mechanics, Nemesis system, and overall gameplay experience. The unique interactions with orcs, engaging story, and character progression are also highlighted as positive aspects. The fun moments, satisfying magical powers, and the variety of content to explore contribute to the enjoyment.
The Nemesis System and its dynamic encounters generate excitement among players. The strategic depth in fortress battles, enhanced combat abilities, and the potential for unique storytelling are also sources of excitement. Players appreciate the engaging cutscenes, story beats, and the overall improved gameplay mechanics.
Players find joy in the humorous interactions with orcs and the Nemesis system. The fun gameplay, well-made combat, and engaging story contribute to a positive experience. The unique and personal stories with orcs, as well as the enjoyment of the game's graphics and mechanics, also bring joy.
Players express disappointment due to the game's repetitive nature and lack of depth in certain mechanics. The story is criticized for being bland and uninteresting, and the gameplay mechanics are frustrating. Additionally, the game's failure to combine elements successfully and the abrupt ending to Talion's story contribute to the disappointment.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
113,058
Positive
100,44288.8%
Negative
12,61611.2%
Sales estimations
Estimated sales count
7,203,187
Estimated revenue
$360,087,318
Game price
$50
Review → sale ratio
Refund leakage
Refund-intent reviews
961.00%
Estimated copies lost
6,116
Estimated revenue lost
$305,739
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment × Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
961%
Avg playtime 1h
760.8%
Avg playtime 1.1h
> 2h playtime
7918.2%
Avg playtime 44.2h
8,63790%
Avg playtime 72.5h
Velocity
review pace
Avg/day
3.1 rev/day
Last 30d
33.6 rev/day
Quarterly
165 rev/qtr
Days covered
3,051 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.
Buyer vs key activations
Share of review volume
9,600 total
Organic purchasers7,01373.1%
Voted up: 90%
Key activations2,58726.9%
Voted up: 93%
Honeymoon vs endgame
Based on hours played
9,600 total
First impression0-2h2422.52%
Voted up: 55%
Mid game2-10h1,77918.5%
Voted up: 86%
Late game10-20h1,52115.8%
Voted up: 91%
Endgame20h+6,05863.1%
Voted up: 93%
Steam Deck monitor
Deck vs global sentiment
1.47% of reviews
Deck satisfaction
80.1%
Global baseline 90.8%
141 Steam Deck-tagged reviews out of 113,058 total.