Deep Rock Galactic - Skullcrusher Pack Review Summary

Last updated: 2026-09-22
  • Best DLC pack so far
  • Beautiful eye-catching armor sets
  • Animated paintjob adds value
  • Strong developer support quality
  • Armor proportions criticized heavily
  • DLC items missing after purchase
Deep Rock Galactic - Skullcrusher Pack header

Emotions

Archetypes

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

  • -

    No data available

Recommendations:

Other player notes:

Review evidence

Why players say this

Steam review verdict

The best DLC pack yet with gorgeous armor sets, a value-adding animated paintjob, and strong dev support, though armor proportions disappoint and purchased items can go missing.

What players like

Best DLC Pack So Far: Reviewers consider this DLC to be the best among all released, with one of the best themes and worth the money. It stands out as a top addition to the game.

Beautiful and Eye-catching Armor: Many reviewers praise the armor for its impressive, handsome, and cool designs, calling it one of the best-looking frameworks in the game. The visual appeal is a primary reason for purchase.

Animated Paintjob Adds Value: The first-ever animated paintjob for weapons is a major highlight, with its shimmering effect and visibility enhancing the overall cosmetic value. It is a key selling point.

Developer Support and Quality: The developers are praised for consistently delivering excellent content and being player-friendly. Supporting them financially is seen as deserved.

Gunner and Driller Armor Imposing: The armor for Gunner and Driller makes them look massive and imposing, resembling knights or juggernauts. Specific details like neck plates and gauntlets are appreciated.

Common complaints

Armor proportions and aesthetics criticized: Many armor pieces are considered ugly or poorly proportioned: Scout's armor is too thick and ugly, Driller's armor is a big disappointment with warm socks and huge shoulder pads, Engineer's armor looks weird with a big head, and Gunner's cape is like a rag. Hats are unimpressive, helmets make dwarves look sinister, and horns on hats are unusable.

DLC items missing after purchase: Multiple players bought the DLC but did not receive the weapon skin or other items; the content is absent from the wardrobe even though it shows as owned in-game. Refunding and repurchasing did not fix the issue, and paintjob selection may be swapped between packs.

Armor has non-recolorable parts: Several armor pieces contain elements that do not change color with paint, breaking a long-standing principle that paint affects all accessory parts. This leaves half the paint jobs unusable and makes it hard to find matching paints, as yellow energy remains on dirty metal or shimmering elements persist regardless of the chosen paint.

Paintjob design chaotic and dull: Weapon, pickaxe, Bosco, and armor paintjobs have chaotic energy texture placement that looks like a child spilled glowing paint. The main color is dirty gray with pale class color, making it look dull and cheap compared to other DLCs, and the glowing runes are not guaranteed on static plating, causing issues on guns and pickaxes.

Miscellaneous negative feedback: Other complaints include Bosco skin being disliked, a friend saying the skin is bad, hand model possibly obstructing view, armor looking too wide, and price being steep. Bosco framework is in paid DLC rather than the season pass, and it looks overloaded.

Gameplay and performance

Cosmetic DLC with armor sets: Several clusters highlight cosmetic DLC that includes armor sets, skins, and class-specific outfits for Gunner, Driller, Engineer, and Scout. This is a recurring positive feature in the feedback.

Free beer with armor set: Equipping a specific full armor set grants a free Skullcrusher Ale, and DLC armor affects beer availability. This unique perk is noted in two separate clusters.

Armor variety by class: Armor sets vary by class, with heavier designs for Gunner and Driller and cloth-like styles for Scout and Engineer. This class-specific customization is highlighted in multiple clusters.

Color schemes for gear: The game offers color schemes that can be applied to armor, weapons, and pickaxes, providing extensive customization. This feature is mentioned in several clusters.

Weapon and Bosco paint: Players note the availability of weapon paint, pickaxe paint, and Bosco paint, allowing customization of various tools. This is a specific cosmetic detail from one cluster.

Recommendations

Worth the purchase: Many reviewers feel the DLC is worth buying at full price and consider it a good value. The feedback consistently recommends it to others.

Support the developers: Players encourage purchasing the DLC specifically to support Ghost Ship Games. This sentiment appears across multiple reviews.

DLC quality mixed: Opinions vary, with some saying the DLC is good but not top-tier, while others find it worth buying. A few negative comments exist.

Unique appeal to fans: The DLC is recommended for fans of juggernauts and those who enjoy sinister-looking dwarves. The moving skins are highlighted as a reason to buy.

Cosmetic recommendations: Some players suggest using Biohazard sets instead of the new skins. Others note that the armor is usable on Scout and Engineer but not on Driller and Gunner.

Buying context

Community fair range: $20.00 - $30.00.

Endgame: 3000.0h.

Player profiles

Dev-Supporting Cosmetic Patron: Purchasing cosmetic DLC and supporter packs, prioritizing developer support over waiting for discounts. Motivation: Supporting the developers and collecting all cosmetic and supporter packs. Stance: buy.

Cosmetic Fashion Appraiser: Matching armor and weapon paint schemes, inspecting first-person models, and comparing cosmetics to existing skins. Motivation: Aesthetic customization and evaluating armor and weapon skin designs. Stance: buy.

Extra review signals

Monetization: The reviews show optional paid cosmetic DLC and a season pass, but no credible evidence of real-money power, loot boxes, gacha, or a predatory in-game shop. One sarcastic 'pay to win' comment lacks specifics. Overall, monetization appears limited to cosmetic DLC and does not exceed the fair/low-risk range.

Other review notes

Cosmetic DLC focus: Many reviews highlight that the DLCs are purely cosmetic, offering skins, armors, and colors without affecting gameplay. Clusters 1, 2, 3, 5, 13, 22, 28, 46, and 51 consistently describe the content as cosmetic.

Support for Ghost Ship: A common motivation for purchasing the DLC is to support the developer, Ghost Ship Games. Clusters 8, 14, 30, 32, 38, 49, and 50 indicate that buyers see it as a way to contribute to the developers.

Positive long-term experience: Many reviewers express long-term enjoyment, with thousands of hours played and the game remaining amazing after years. Clusters 15, 34, 35, 40, and 48 reflect this sentiment.

Optional cosmetic monetization praised: The monetization model is seen as fair and refreshing, with optional purchases and no microtransactions. Clusters 21, 31, 32, 33, and 38 commend this approach.

Class-specific armor sets: The cosmetic packs include armor for all four classes (Gunner, Driller, Engineer, Scout) with unique appearances. Clusters 43, 44, 45, and 20 highlight the class-specific armor and bulky designs.