Forsaken Isle

Last updated: 2025-12-01
  • Sandbox survival game focused on crafting.
  • Varied, procedurally generated world for exploration.
  • Deep crafting system, but cumbersome mechanics.
  • Limited overall content hinders long-term engagement.
  • Lacks polish and essential quality-of-life features.
  • Concerns over slow, inconsistent development status.
Forsaken Isle header

Emotions

Satisfaction38%Hope25%Disappointment24%Frustration21%Enjoyment17%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mostly Positive (6/10)
Total reviews
505
Positive
35870.9%
Negative
14729.1%
Sales estimations
Estimated sales count
40,487
Estimated revenue
$485,439
Game price
$12
Review → sale ratio
Refund leakage
Refund-intent reviews
42.88%
Estimated copies lost
321
Estimated revenue lost
$3,849
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
42.9%
Avg playtime 1h
10.7%
Avg playtime 0.6h
> 2h playtime
1812.9%
Avg playtime 24.9h
11683.5%
Avg playtime 34.7h

Velocity

review pace
Avg/day0 rev/day
Last 30d0.1 rev/day
Quarterly3.5 rev/qtr
Days covered3,950.3 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
139 total
Organic purchasers12589.9%
Voted up: 82%
Key activations1410.1%
Voted up: 100%
Honeymoon vs endgame
Based on hours played
139 total
First impression0-2h75.04%
Voted up: 43%
Mid game2-10h5136.7%
Voted up: 82%
Late game10-20h3726.6%
Voted up: 84%
Endgame20h+4431.7%
Voted up: 93%
Steam Deck monitor
Deck vs global sentiment
0.00% of reviews
Deck satisfaction
N/A
Global baseline 84.2%
0 Steam Deck-tagged reviews out of 505 total.