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Review evidence
Impressive VR physics sandbox with fun multiplayer and finger controls, but it feels like a buggy tech demo lacking promised content.
Multiplayer is very fun: Players consistently report that the multiplayer experience is enjoyable, even when playing with random people or dealing with bugs. The ability to interact and have fun with friends or strangers is a major highlight.
Game has great potential: Many reviews note that the game has a strong foundation and could become a major success in the future. The core gameplay and features are promising, even if not yet fully realized.
Impressive finger physics: The finger physics are repeatedly highlighted as a nice feature that adds immersion and reacts well to objects. This is especially notable for a small studio.
Fun sandbox experience: The sandbox nature of the game is praised, especially for creating spontaneous fun with friends. Players enjoy the freedom to make their own entertainment.
Excellent VR experience: For VR users, the game is considered one of the best in recent years, especially impressive for an early access title. It provides a level of fun not seen in VR for a long time.
Lacks promised content: Many reviewers mention that the game is missing features shown in trailers or advertised, leaving it feeling barebones and unfinished. Players expected more content and features based on promotional materials.
Severe bugs and glitches: The game is described as extremely buggy and glitchy, especially in multiplayer, making it feel unplayable or barely functional. Multiple players report tons of bugs, janky physics, and overall poor implementation.
Missing trailer features: Many features shown in trailers are absent from the actual game, leading to disappointment and accusations of overpromising. Players expected a more complete experience based on previews.
Feels like a tech demo: Several reviews describe the game as feeling like a tech demo, prototype, or not a real game. It is seen as incomplete and not ready even for early access.
VR physics sandbox gameplay: The core experience is a VR sandbox with realistic physics and ballistics simulation, allowing players to manipulate objects and engage in emergent behaviors. It draws comparisons to Bonelab, Boneworks, and Blade & Sorcery.
Multiplayer with physics sandbox: Multiplayer mode is a key feature, enabling collaboration, interaction, and voice chat in a physics-based sandbox environment. The game allows players to mess around together with realistic physics and shared interactions.
Modding and user-generated content: Heavy modding capabilities are supported with a modding SDK, one-click mod installation, and even a COD Zombies mod. The game is described as heavily asset-based, being essentially a game engine with minimal starter assets.
Finger and procedural gripping: Physics-based finger tracking and procedural grip mechanics are implemented, allowing precise interactions and procedural hand animation. Some users noted a lack of finger tracking for Valve Index.
Weapon handling and shooting: Weapon handling mechanics include physics-based guns, precise grab points, and gun interactions such as mag release, bolt action, and rifle shooting. A magnum weapon is also mentioned.
Runs well for many: Several players report smooth performance, including 90-120 FPS on default or max settings, and that the game runs perfectly fine and is well-optimized on their systems.
Crashes and instability: Many players report frequent crashes, including crashes every 1-2 minutes, constant crashes, and random crashes in multiplayer. Some players experienced up to 6 crashes, while others had fatal errors on restart.
VR compatibility issues: Players encounter VR-specific problems: colors without depth/models on headset, no display on Quest, black or glitchy screens on loading, and requires workarounds like Virtual Desktop or ALVR to work properly.
Launch issues widespread: Numerous players report the game fails to launch, requires workarounds like Discord or Virtual Desktop, and does not launch through Steam Link or Meta Quest. Over an hour of troubleshooting sometimes yields no result.
Lag and poor performance: Frequent reports of lag, lag spikes, and choppy performance, especially in multiplayer, with lag linked to host FPS drops affecting the whole lobby. Some describe it as 'laggy as sin' and 'unbearable.'
Overwhelmingly negative purchase advice: The vast majority of feedback strongly advises against buying the game in its current state, citing it as a waste of money. Many users explicitly say 'Do not buy' or 'Not worth buying'.
Wait for future updates: A common sentiment is to wait for major updates, bug fixes, and promised features before considering a purchase. Users recommend waiting months or even a year for the game to improve.
Not recommended in current state: Many reviewers state the game is not recommendable in its current unfinished or buggy state. Some suggest waiting for improvements before repurchasing.
Buy Bonelab as alternative: Multiple reviewers suggest buying 'Bonelab' instead of this game, claiming it provides a better experience. Some specifically recommend the 'Bonelab Fusion' mod.
Refund recommended: A segment of reviewers recommend refunding the game immediately, with some stating they have already done so and consider it the best decision.
Community fair range: $6.99 - $10.00.
Session length: 1.5h.
The game is most fun when playing multiplayer with friends, but prevalent bugs, missing features, and technical issues often prevent immediate enjoyment, leading many to recommend waiting for future updates.
Friction: Multiplayer bugs and crashes; Missing promised features (e.g., climbing, proning, breakable bones); No proper tutorial; Poor lobby and party system.
Unlock drivers: Playing with friends; Future updates and bug fixes; Modding support; Joining functional multiplayer sessions.
Future-Trusting Enthusiast: Experiments with physics, mods, and weapon handling; tolerates bugs for core mechanics. Motivation: Anticipation of future updates and full physics sandbox potential. Stance: buy.
Disillusioned Feature-Seeker: Evaluates every advertised feature against reality; quickly finds missing content. Motivation: Expectation of advertised features delivering a polished experience. Stance: no buy.
Social Multiplayer Enjoyer: Joins public or private lobbies; seeks spontaneous interactions and fun despite technical issues. Motivation: Social chaos and physics-based interactions with friends. Stance: sale.
Performance across all hardware cohorts is plagued by crashes, lag, and unstable frame rates. The 8-11GB and 12-15GB VRAM cohorts report predominantly negative experiences, while lower-memory and high-end systems show a mix of both positive and negative feedback.
Windows 8-11GB VRAM: negative. Most reports indicate poor performance, inconsistent frame rates, and frequent crashes, with only isolated positive experiences.
Windows 12-15GB VRAM: negative. Predominantly negative feedback highlighting crashes, performance issues, and instability, despite a few users finding it playable.
Windows <8GB VRAM / 16-31GB RAM: mixed. Mixed reviews: some users report smooth performance and playable lag, while others experience severe freezes, crashes, and disconnects.
Monetization: User reviews predominantly criticise the game as a low-effort asset flip and cash grab made for quick profit on the base purchase price. However, there is zero evidence of predatory monetization such as microtransactions, pay-to-win, gacha, or real-money shops. The complaints are about the upfront value and lack of development, which under the strict scoring rules does not qualify as aggressive or predatory monetization.