Players expressed satisfaction primarily due to the game's cute aesthetic, particularly the cat customization and animations, and its relaxing, idle gameplay. The balance between manual and automatic progression, along with features like the wallpaper mode and the game remembering demo saves, contributed to a positive overall experience.
Joy stemmed from the game's charming visual and audio elements, especially the cute cat and its interactions. The overall cuteness and relaxing atmosphere of the game were significant contributors to this emotion.
The game's relaxing and low-pressure nature, coupled with its healing atmosphere, was the main cause of calmness. Players found comfort in watching the cat and the overall lack of demanding gameplay.
Frustration arose from practical issues such as small inventory sizes (fish basket), persistent bugs, and technical limitations like the inability to run on certain laptops or move the game window. Missing features and UI placement also contributed to this negative emotion.
Disappointment was caused by a perceived lack of content and clarity, technical issues preventing gameplay (e.g., poor screen adaptation, wallpaper mode not working), and specific design choices like the appearance of fish or childish writing.
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