Company of Heroes 3: Stealth & Stronghold Review Summary

Last updated: 2026-09-08
  • Battlegroups are fun
  • DLC content is excellent
  • Australian battlegroup is standout
  • Free DLC became paid
  • DLC overpriced and not worth
  • Game and DLC quality criticized
Company of Heroes 3: Stealth & Stronghold header

Emotions

Archetypes

Sample precision
Helpful reviews
94%
Unhelpful reviews
6%
Protest reviews
0%
Positive points
90
Negative points
170
Gameplay points
60
Perf. points
0
Rec. points
34
Misc points
90
Point
Battlegroups are fun
Description
Both new battlegroups are described as super fun, unique, and enjoyable to play. They offer distinct play styles and strategies that keep gameplay fresh.
Importance
44%
DLC content is excellent
Description
Players consistently praise the DLC as fun, worth the money, and a positive addition to the game. The new content is seen as a win and adds welcome variation to factions.
Importance
39%
Australian battlegroup is standout
Description
The Australian Defense battlegroup is highlighted as a favorite, offering strong mainlines, a great tank destroyer, and defensive positions. It is enjoyable in both 1v1 and team games.
Importance
36%
Defensive play is enjoyable
Description
Players find defending against attacks genuinely fun, especially with the new defensive structures and emplacements. Building MG nests, Bofors, and 17-pounders allows players to defeat AI and human opponents.
Importance
21%
Espionage battlegroup is unique
Description
The Espionage battlegroup offers cloaking mechanics, Goliath units, and other unique abilities that provide an active and challenging playstyle. It is considered interesting and entertaining for multiplayer.
Importance
19%
Vehicle and unit variety is cool
Description
Units like the Funkpanzerwagon, Goliath, and Subterfuge truck are highlighted as cool and useful. They add unique mechanics and fun to the gameplay.
Importance
18%
Unique abilities are powerful
Description
Abilities like Dragon Barrage, Hold the Line, and Sector Subterfuge Beacon are noted as powerful and impactful. They provide strategic depth and can turn the tide of battles.
Importance
18%
Archer tank destroyer is meta
Description
The Archer is repeatedly called the star of the Australian battlegroup, serving as a powerful anti-tank sniper and a key asset in late game. Its effectiveness makes it a meta pick.
Importance
16%
New strategies add variety
Description
The battlegroups introduce new tactics and ways of playing factions, adding a fresh twist to the game. This variety is appreciated and keeps the gameplay engaging.
Importance
16%
Game is fun and capable
Description
The base game is described as fun and very capable, with improvements since release. Players enjoy the overall experience and recommend the content.
Importance
15%
Australian infantry are effective
Description
Australian Light Infantry capture points faster and are better in close quarters, allowing for aggressive play. They can quickly capture territory and build structures, giving a strong early game.
Importance
15%
Battlegroups are competitively viable
Description
Both battlegroups are competitively viable and offer something cool and unique to each faction. They are strong and meaningfully change how you play.
Importance
12%
UK battlegroup is great
Description
The UK battlegroup is specifically praised as great and necessary, offering strong options for the faction. It is considered a valuable addition.
Importance
8%
Economy and resource options
Description
Abilities like Strengthen Economy and Transfer Depots reduce resource costs, providing strategic advantages. These options are appreciated for their utility.
Importance
7%
Defensive structures are powerful
Description
Emplacements and defensive structures are powerful and liked by players. They allow for strong defensive strategies and are a key part of the Australian battlegroup.
Importance
7%
Gameplay improvements since release
Description
The game has improved since release, reaching a level of gameplay and entertainment worth highlighting. This positive trajectory is noted by reviewers.
Importance
7%
Co-op play is fun
Description
Playing with others is enjoyable because players can cover each other's weaknesses. This cooperative aspect enhances the fun of the game.
Importance
5%
Tripwire flares and detection
Description
Tripwire flares are cheap mines for detecting captures, providing a cost-effective way to monitor territory. This ability is useful for defense.
Importance
4%
2-pounder AT gun is effective
Description
The 2-pounder AT gun has a big arc of fire and fast fire rate, making it a reliable anti-tank option. It is a solid addition to the battlegroup.
Importance
4%