StarCrawlers

Last updated: 2026-01-12
  • Highly polished dungeon crawler experience
  • High replayability with unique class variety
  • Deep faction reputation and loot mechanics
  • Repetitive gameplay loop and content
  • Late-game combat tedious and unbalanced
  • Game-breaking bugs and stability issues
StarCrawlers header

Emotions

Frustration27%Enjoyment14%Satisfaction13%Disappointment13%Excitement11%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
891
Positive
74683.7%
Negative
14516.3%
Sales estimations
Estimated sales count
72,031
Estimated revenue
$1,439,900
Game price
$20
Review → sale ratio
Refund leakage
Refund-intent reviews
10.84%
Estimated copies lost
81
Estimated revenue lost
$1,619
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
10.8%
Avg playtime 0.9h
00%
Avg playtime 0h
> 2h playtime
2319.3%
Avg playtime 69.5h
9579.8%
Avg playtime 90h

Velocity

review pace
Avg/day0 rev/day
Last 30d0.1 rev/day
Quarterly3.1 rev/qtr
Days covered3,941.5 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
119 total
Organic purchasers10184.9%
Voted up: 77%
Key activations1815.1%
Voted up: 94%
Honeymoon vs endgame
Based on hours played
119 total
First impression0-2h21.68%
Voted up: 50%
Mid game2-10h2319.3%
Voted up: 78%
Late game10-20h1714.3%
Voted up: 53%
Endgame20h+7764.7%
Voted up: 87%
Steam Deck monitor
Deck vs global sentiment
0.84% of reviews
Deck satisfaction
0.0%
Global baseline 79.8%
1 Steam Deck-tagged reviews out of 891 total.