Schedule I

Last updated: 2025-12-29
  • Addictive gameplay loop with deep crafting
  • Highly engaged developer with promising updates
  • Unique mechanics and rewarding progression system
  • Severe multiplayer save corruption issues
  • Poor multiplayer optimization and instability
  • Late-game repetitiveness and grind problems
Schedule I header

Emotions

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Overwhelmingly Positive (9/10)
Total reviews
265,395
Positive
260,00798.0%
Negative
5,3882.0%
Sales estimations
Estimated sales count
17,464,855
Estimated revenue
$349,122,451
Game price
$20
Review → sale ratio
Refund leakage
Refund-intent reviews
4760.18%
Estimated copies lost
31,324
Estimated revenue lost
$626,167
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
4770.2%
Avg playtime 0.9h
7320.3%
Avg playtime 1.1h
> 2h playtime
4,9111.9%
Avg playtime 46.4h
259,26597.7%
Avg playtime 56.4h

Velocity

review pace
Avg/day949.5 rev/day
Last 30d286.2 rev/day
Quarterly70,758.3 rev/qtr
Days covered279.5 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
265,385 total
Organic purchasers242,87191.5%
Voted up: 98%
Key activations22,5148.48%
Voted up: 98%
Honeymoon vs endgame
Based on hours played
265,385 total
First impression0-2h4,8051.81%
Voted up: 87%
Mid game2-10h76,44028.8%
Voted up: 98%
Late game10-20h64,27924.2%
Voted up: 98%
Endgame20h+119,86145.2%
Voted up: 98%
Steam Deck monitor
Deck vs global sentiment
0.40% of reviews
Deck satisfaction
97.0%
Global baseline 98.0%
1,073 Steam Deck-tagged reviews out of 265,395 total.