Players experience significant frustration due to pervasive bugs, performance issues, and game instability, particularly in multiplayer and late-game scenarios. Key pain points include progression-blocking bugs, crashes, poor optimization (e.g., lack of DLSS support), and tedious micromanagement systems like employee automation and storage, which disrupt the gameplay loop.
Excitement stems from the game's unique and chaotic gameplay mechanics, such as drug mixing, faction wars, and multiplayer interactions. Players are also energized by the potential of future updates (e.g., the 'shrooms update') and the addictive, unpredictable nature of the gameplay loop, which offers high customization and replayability.
Satisfaction arises from the rewarding progression system, strategic depth, and the joy of building and optimizing a drug empire. Players appreciate the frequent updates, developer engagement, and the game's ability to balance challenge with accessibility, particularly in solo or co-op play.
The game's humor and absurdity, such as ridiculous drug names (e.g., 'Strawberry Monkey'), chaotic NPC interactions, and satirical tone, provide consistent amusement. Players also enjoy the creative freedom in mixing ingredients and the lighthearted, cartoonish chaos that unfolds during gameplay.
Disappointment is driven by persistent bugs, slow content updates, and unfulfilled potential, particularly in late-game mechanics like the Cartel update. Players feel let down by the lack of developer responsiveness, repetitive grind, and technical issues that disrupt immersion and progression.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Overwhelmingly Positive (9/10)
Total reviews
265,395
Positive
260,00798.0%
Negative
5,3882.0%
Sales estimations
Estimated sales count
17,464,855
Estimated revenue
$349,122,451
Game price
$20
Review → sale ratio
Refund leakage
Refund-intent reviews
4760.18%
Estimated copies lost
31,324
Estimated revenue lost
$626,167
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment × Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
4770.2%
Avg playtime 0.9h
7320.3%
Avg playtime 1.1h
> 2h playtime
4,9111.9%
Avg playtime 46.4h
259,26597.7%
Avg playtime 56.4h
Velocity
review pace
Avg/day
949.5 rev/day
Last 30d
286.2 rev/day
Quarterly
70,758.3 rev/qtr
Days covered
279.5 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.
Buyer vs key activations
Share of review volume
265,385 total
Organic purchasers242,87191.5%
Voted up: 98%
Key activations22,5148.48%
Voted up: 98%
Honeymoon vs endgame
Based on hours played
265,385 total
First impression0-2h4,8051.81%
Voted up: 87%
Mid game2-10h76,44028.8%
Voted up: 98%
Late game10-20h64,27924.2%
Voted up: 98%
Endgame20h+119,86145.2%
Voted up: 98%
Steam Deck monitor
Deck vs global sentiment
0.40% of reviews
Deck satisfaction
97.0%
Global baseline 98.0%
1,073 Steam Deck-tagged reviews out of 265,395 total.