HELLCARD - Bruja, the Blood Witch Review Summary

Last updated: 2026-10-21
  • Bruja class highly fun
  • Unique and interesting mechanics
  • Great DLC addition
  • Character unlock too late
  • Controversial health-card mechanic
  • Upgrades worsen cards
HELLCARD - Bruja, the Blood Witch header

Emotions

Archetypes

Sample precision
Helpful reviews
79%
Unhelpful reviews
21%
Protest reviews
0%
Positive points
59
Negative points
69
Gameplay points
77
Perf. points
1
Rec. points
13
Misc points
16
Point
Bruja class highly fun
Description
Multiple players find the Bruja class extremely fun to play, particularly once players adapt to its self-sacrifice playstyle. The class is repeatedly described as fun.
Importance
62%
Unique and interesting mechanics
Description
The new class introduces unique mechanics that players find interesting and mechanically distinct. Many highlight the novel approach to gameplay as a key strength.
Importance
61%
Great DLC addition
Description
The DLC is praised as a solid and valuable addition to an already great game. Players specifically call out the Witch DLC as very good with high playability and strength.
Importance
60%
Overpowered builds and combos
Description
Several players report powerful builds like blood-selling, retaliation, and survival shield that feel overpowered. The character can easily set up infinite combos granting huge resources.
Importance
51%
High risk high reward
Description
The grace-gain-or-die concept and health-as-a-resource mechanic create a thrilling high-risk, high-reward playstyle. Players enjoy the tension of risking health to gain power.
Importance
44%
Reasonable pricing and unlockables
Description
Unlockables are priced fairly, the DLC price is reasonable, and the upgrade was included with the supporter pack at no extra cost. No PSN account is required.
Importance
39%
Insane damage output possible
Description
The Bruja can produce insane damage, satisfying players who enjoy big numbers. With RNG luck, area attacks can quickly wipe out entire groups of mobs.
Importance
35%
One-shot builds discovered
Description
Reviewers discovered multiple powerful builds that can one-shot bosses on turn 1, including the pope, and instakill many enemies with a single card. The reckoning deck enables these strategies.
Importance
34%
Self-damage cannot kill
Description
Self-damaging cards and reckoning status cannot kill the player, always leaving them at 1HP. This enables safe low-health playstyles and aggressive self-damage strategies.
Importance
33%
Specific card synergies
Description
Cards like Wrathstealer, Hollow Blade, and Malfeasance enable powerful interactions, such as converting incoming damage into reckoning damage. These synergies support strong builds.
Importance
31%
Max health and missing health strategies
Description
Spamming max health increase and using cards that deal damage based on missing health are effective strategies. Wendigo is noted as a good early game healing card.
Importance
30%
Fun with friends
Description
Players find the game great fun, especially when playing with friends. The cooperative experience enhances enjoyment.
Importance
24%
Deck optimization fun
Description
Players enjoy discovering and optimizing card deck combinations, finding fun in building effective synergies. There are plenty of cards to experiment with.
Importance
23%
Solid base game
Description
The base game is described as amazing and great, providing a strong foundation for the DLC.
Importance
14%
Violent healing loop
Description
The violent loop with void blade can kill everything from low to high while healing, providing a sustainable and powerful strategy.
Importance
13%
Tanky retaliation build
Description
The ice heart ogre-glass caltrops build tanks retribution with shields and converts defense into attack, offering a durable playstyle.
Importance
13%
Halloween skin praised
Description
The Halloween skin is described as spookily beautiful, adding cosmetic appeal.
Importance
12%
Singleplayer companion available
Description
The character is available as a companion in singleplayer, enhancing the solo experience.
Importance
12%
Final boss manageable solo
Description
Fighting the final boss alone is manageable, making the game accessible for solo players.
Importance
12%
More enjoyable than Tinkerer
Description
The character is considered more enjoyable than the Tinkerer, appealing to fans of the self-harm wizard build.
Importance
12%