Fun, engaging heist gameplay | The game delivers enjoyable, fast-paced heist gameplay with satisfying gunplay, often drawing favorable comparisons to the Payday series while offering improvements in accessibility, mechanics, and overall fun. Many reviewers feel it surpasses recent Payday entries. The game emphasizes action and strategy, with a blend of stealth and loud approaches. | 97% |
Campy, B-movie charm | The game embraces a B-movie aesthetic with a star-studded cast, cheesy dialogue, and over-the-top scenarios. While the voice acting and story may be intentionally bad, they contribute to the game's unique charm and humorous tone. The game is enjoyable for those who appreciate its campy and self-aware nature. | 57% |
Active updates, good progression | The game features a progression system with unlockables, ongoing updates, and responsive developers. The developers actively listen to feedback and implement improvements, adding new content and addressing issues. This ongoing support enhances replayability and demonstrates a commitment to the game's quality. | 32% |
Good single-player, co-op options | The game offers a worthwhile single-player experience with a dedicated mode and balanced difficulty. The roguelite elements add replayability and challenge, while the multiplayer mode provides cooperative fun with friends. The game is also suitable for casual play in short bursts. | 29% |
Engaging roguelite campaign | The game features a roguelite campaign that adds replayability and unique gameplay elements. The campaign combines different mission types, strategic choices, and resource management, creating a compelling and engaging experience. The roguelite format works surprisingly well, offering a fresh twist on the heist genre. | 19% |
Flexible and rewarding stealth | The game offers flexible stealth mechanics, rewarding players for clean play while still allowing for action-oriented approaches. The absence of restrictive pager mechanics and the ability to holster weapons provide players with more freedom and control over their playstyle. Failing stealth doesn't automatically fail a mission, providing flexibility in approach. | 14% |