Master of Command

Last updated: 2025-10-29

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  • Highly engaging and deep hybrid strategy roguelike gameplay.
  • Superior alternative to traditional Total War games.
  • Addictive and replayable multi-act campaigns.
  • Difficulty and balance concerns noted by players.
  • Repetitive core gameplay and limited battle maps.
  • Missing multiplayer and other core features.
Master of Command header

Emotions

Satisfaction35%Excitement15%Frustration8%Disappointment7%Hope6%
Reviews
(sample size)
516
Helpful reviews
74%
Unhelpful reviews
26%
Protest reviews
1%
Positive points
1222
Negative points
429
Gameplay points
281
Perf. points
11
Rec. points
183
Misc points
143
Point
Highly Engaging & Deep Gameplay
Description
Players consistently praise the game's addictive nature, high replayability, and engaging core mechanics. The blend of challenging, satisfying gameplay and unexpected depth makes it a standout title, often exceeding expectations for an indie game.
Importance
78%
Superior Total War Alternative
Description
Many players view the game as a significant improvement over or spiritual successor to historical Total War titles, particularly Empire and Napoleon. It offers a more enjoyable gameplay loop, better AI, and a fresh take on historical RTS battles, filling a void left by other franchises.
Importance
77%
Addictive & Replayable Campaigns
Description
The campaign mode is a major highlight, offering a dynamic and challenging experience with high replay value. Procedurally generated maps, varied encounters, and faction differences ensure that each playthrough feels fresh and engaging.
Importance
28%
Appealing Art Style & Optimization
Description
The game's visual presentation, with its unique and charming art style, is well-received. Despite being an indie title, it boasts good optimization, running smoothly even on lower-end machines, and features appealing hand-drawn elements.
Importance
24%
Impactful & Tactical Combat
Description
Combat is described as immersive, tense, and highly tactical, with every decision carrying significant weight. The game excels at portraying line and shot warfare, requiring strategic thinking and micromanagement to achieve satisfying victories.
Importance
16%
Impressive Indie Development
Description
Players are consistently impressed by the game's high quality and polished feel, especially given it was created by a small indie team. The clear passion, vision, and responsiveness to feedback from the developers are frequently praised.
Importance
10%
Strong Demo & Community Engagement
Description
The demo successfully hooked many players, generating excitement and leading to purchases. The developers' responsiveness to feedback from the demo phase significantly contributed to the positive reception of the full release.
Importance
9%
Focused & Streamlined Experience
Description
The game benefits from a focused scope and streamlined design, delivering a concise yet deep experience. This approach, combined with a fresh setting and unique mechanics, allows for continuous improvement and potential future content.
Importance
7%
Positive Recognition for 'Master of Command'
Description
Players frequently refer to the game as 'Master of Command' (or similar variants), highlighting its strong identity and the impression it has made as a solid, refreshing, and well-executed strategy title, often calling it a 'Game of the Year' contender.
Importance
7%