
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Immersive Sci-Fi Horror Experience: Players overwhelmingly praise the game's deeply immersive and terrifying sci-fi horror atmosphere, often compared to classics like Alien: Isolation and Dead Space. The tense gameplay, effective sound design, and unexpected scares create an engaging experience, which is enjoyable both solo and in co-op, with many finding it highly replayable.
Remarkable Quality for Price: Reviewers are consistently impressed by the game's high quality and polish, especially given its low Early Access price and small development team. Many feel it offers value comparable to much more expensive AAA titles, with a surprising amount of content and very few bugs for its stage of development.
Strong Potential & Active Development: Players see immense potential in the game, eagerly anticipating future updates, new maps, and species. The developers are praised for a solid roadmap, responsiveness to community feedback, and consistent bug fixes, fostering confidence in the game's long-term growth.
Engaging Co-op Gameplay: The game truly shines in co-op, providing a thrilling and hilarious experience when played with friends. Players enjoy the shared scares, moments of panic, and opportunities for teamwork and role-playing, making it a standout multiplayer horror title.
Stellar Graphics & Sound Design: The game receives widespread acclaim for its beautiful visuals, detailed environments, smooth animations, and phenomenal sound design. Despite being an indie and early access title, many reviewers compare its production quality favorably to AAA games, contributing significantly to immersion and tension.
Game Lacks Long-Term Replayability: Players frequently report that the game quickly becomes repetitive and boring due to limited content. This is attributed to the single, static map that players quickly memorize, a small number of mission types, and predictable enemy encounters. Many players feel they exhaust the available content within a few hours, exacerbated by the lack of procedural generation. This is partially acknowledged by players due to its early access status.
Frequent Crashes & Connectivity Issues: Players experience frequent 'fatal error' crashes, particularly when joining or ending missions, and during character customization. Many also report significant issues with multiplayer connectivity, including disconnections, server lag, inability to rejoin games after a crash, and difficulty connecting with friends, severely hindering the co-op experience.
Inadequate Voice Chat & Communication: The in-game voice chat system is heavily criticized for lacking essential features like proximity chat, push-to-talk functionality, and individual player volume controls. The open mic and poor audio quality often kill immersion, and the absence of text chat or quick pings makes team coordination difficult without external tools.
Unbalanced Solo Player Experience: Many players find solo play frustratingly difficult, nearly impossible, and not fun, indicating that the game is primarily designed for co-op without proper scaling or balance for single-player. Enemies and missions are often tuned for multiple players, making solo progression and survival extremely challenging.
Clunky Weapon Switching & Keybinds: Players find weapon switching via the mouse scroll wheel slow, unresponsive, and awkward, often leading to frustration in combat. There is a strong desire for direct hotkeys (1, 2, 3) for weapon slots, as current keybind options are limited, impacting combat fluidity and player control.
Flexible Co-op, Solo Play: Designed for 1-4 player co-op, the game heavily emphasizes teamwork and coordination. While challenging, solo play is supported and feasible, with difficulty scaling based on the number of players. Co-op features like player revival enhance team-based survival.
Diverse Mercenary Missions: Players act as mercenaries on high-risk contracts aboard derelict spaceships, engaging in an extraction-focused core loop. Mission objectives range from retrieving data (black box), destroying the vessel, to hunting or capturing alien specimens.
Early Access Content Limits: Currently in Early Access, the game has limited content, specifically one main map and five distinct monster types. Reviewers frequently express a strong desire for increased variety in maps, ships, and creatures for future updates.
Intricate Ship Exploration: The primary setting is a large, labyrinthine derelict spaceship, offering a complex environment for exploration. Players must navigate these corridors, activate systems, and locate objectives while evading or confronting threats.
Variable Mission Duration: Mission completion times vary significantly, from quick "speedruns" to more involved tasks potentially lasting 30-50 minutes. This range provides diverse strategic approaches and replayability.
Good optimization with exceptions.: Many players report surprisingly good performance and optimization for an Unreal Engine 5 early access game, running smoothly on various hardware setups. However, some experience significant FPS drops or lower performance in specific areas such as the mothership, hangar, or game lobby, and during intense combat. Players often find solutions by adjusting graphics settings, capping FPS, or using specific launch options, indicating general playability despite these localized issues.
Few significant gameplay bugs.: The majority of players did not encounter any game-breaking bugs or technical issues during their playtime. A few minor, non-disruptive glitches were reported, such as a stuck entity or an unusable ammo box, but these are isolated incidents.
DLSS/FSR support requested.: Players have expressed a desire for the implementation of upscaling technologies like DLSS or FSR. This feature would likely improve performance and visual quality, especially for players with less powerful hardware or those seeking higher framerates at demanding resolutions.
Highly Recommended Game: Players enthusiastically recommend the game, citing its current quality, immense potential, and enjoyment, especially as an early access title. Many view it as a hidden gem and a future classic if development continues.
Great for Sci-Fi Horror Fans: The game is highly recommended for players who enjoy sci-fi horror, cooperative thrillers, and games similar to Alien: Isolation, Phasmophobia, or Dead Space. It delivers intense atmospheric scares and strategic co-op gameplay in these genres.
Ideal for Group Play: The consensus is that the game shines brightest when played with friends, enhancing the cooperative horror experience and fun. While solo play is possible, it's generally considered more difficult and less engaging, with many reviewers recommending against it.
Support Developers Recommended: Many players are actively encouraging others to buy the supporter pack or otherwise financially back the developers. This reflects appreciation for the current game and a desire to ensure continued development and success.
Diverse Content Suggestions: Reviewers provided specific requests for future development, such as more varied maps (e.g., planet bases), improved enemy AI behavior, in-game lore cues, and LAN server options. These suggestions aim to enhance variety and technical stability.
Eagerly Awaiting Future Content: Players are highly excited for ongoing development, new features, and general game evolution, often citing the visible roadmap. They express strong support for the developers and believe the game has significant potential for long-term engagement.
Expand Maps, Monsters, & Objectives: A predominant request from players is for more diverse content, including additional maps (with variations and procedural generation), new types of monsters with distinct behaviors, more playable ships, and a wider array of mission objectives and mechanics to boost replayability. This is consistently mentioned as crucial for the game's longevity.
Enhance Multiplayer Co-op Experience: Player feedback indicates a strong preference for co-op gameplay, with many reviewers enjoying the game most when playing with friends. Some imply that solo play is less engaging, suggesting that features supporting group interaction and potentially larger lobbies could further enhance the experience.
Acknowledge Early Access Limitations: Reviewers frequently acknowledge the game's Early Access status, which helps contextualize and sometimes excuse current limitations such as restricted content or minor bugs. They express hope for continued development and improvement, cautious about games being abandoned in Early Access.
Improve Gameplay Mechanics & Add Puzzles: Players suggest detailed improvements to existing mechanics, such as weapon selection with number keys, and the addition of new gameplay elements. These include more diverse utility items, better hiding spots, varied specimen behaviors, and new puzzle types or objectives to deepen mission engagement.