Tower of Babel: Survivors of Chaos

Last updated: 2025-12-12

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  • Addictive Diablo-Vampire Survivors hybrid gameplay
  • Strong build variety and satisfying loot progression
  • Relaxing yet deep ARPG-inspired mechanics
  • Excessive grind with slow progression
  • Unbalanced skills and frustrating combat
  • Performance instability and technical issues
Tower of Babel: Survivors of Chaos header

Emotions

Frustration25%Satisfaction17%Disappointment16%Excitement14%Joy10%

Timed cohorts

Switch between playtime slices of churn risk.

Refund churn

Risk snapshot

Fast read on churn risk and the loudest complaints.

89.2% PrecisionMay 20, 2025 Dec 10, 2025
Total revenue at risk
$72,747

~$10,673 per month

Modeled from refund-intent reviews

Most dangerous issue
Grind Without Reward

Design · 20 mentions · 25.1% of risk

Churn driver breakdown

Weighted by churn risk

$72,747
Design
Business
Technical
Social
81.9%$59,544
10.5%$7,619
6.4%$4,645
1.3%$939
Issue map

Complaint treemap

Normalized churn drivers sized by volume; click to inspect a cluster.

Issue treemap
Design · 82.7% share
Business · 9.9% share
Technical · 6.2% share
Social · 1.2% share
Issue · Design
Grind Without Reward

Voice signal (verbatim trimmed)

Third level takes 30+ minutes, no in-level gear swaps, and coins are too scarce to spend.
Share of issues
24.7%
20 users in this cohort
Primary region
China
Detected from language cues
Anger level
Furious
Average sentiment intensity
Verbatim heatmap

Most dangerous reviews

Highest-upvoted negative posts threatening churn.

17 found helpful
Dec 2, 2025

Very good looking but also extremely boring game. Every upgrade and item revolves around small numbers going on extremely small increments for the sake of longer play time, but the game is not offering any "fun" for you to want to chase that.

7 found helpful
Dec 6, 2025

To be honest, I didn't think it would be so boring. A huge map with no interaction. You can literally stand in one place from the very start. Add shrines and events to the map, and it won't be bad. I suppose that due to the lack of activity, the character has no dash. Otherwise, there is room to grow and be a good project.

2 found helpful
Dec 2, 2025

退款了,一局游戏的时间太TM长了,要打二三十分钟,地图上的磁铁道具只能吸金币和经验,装备拾取必须要自己跑去捡(不吃拾取范围加成),移速又慢的跟一坨屎一样,连个冷却冲刺都没有,很傻逼的设计。 最重要的是,这个傻逼游戏没办法使用变速齿轮,你只要一开多倍速,游戏对局中将不会暂停(一直到你关闭变速齿轮重启游戏),包括你升级选技能和打开ESC菜单的时候,怪物是不会暂停的,你还会被怪攻击。

1 found helpful
Dec 5, 2025

Все, что привлекает это стилистика, но Все безумно тупое и в лоб, очень медленная и скучная. И вот сколько я не натыкался на такую стилистику всего 2 проекта действительно стоят остальные безликие клоны. Теперь по пунктам - несколько классов которые открываются по мере прохождения. Но отличия минимальны - внешка и стартовые атаки. Дальше привязки прокачки к класу нет все у всех одинаковое. Синергии нет, все навыки приямолинейные и тупые, прирост на уровень нелепо минимальный. Шмотки тоже просто…

1 found helpful
Dec 6, 2025

解锁第二个职业,发现所有角色共用一套技能,吓得我赶紧退款,实际就是一个角色其他全是换皮

1 found helpful
Dec 5, 2025

不好玩,发育太慢。