Cauldron

Last updated: 2025-12-10
  • Genre-blending mastery with hybrid mechanics
  • Highly addictive progression and upgrade systems
  • Innovative, evolving minigames with charm
  • Repetitive and grindy gameplay loop
  • Over-reliance on idle and auto-battle mechanics
  • Limited depth and replayability concerns
Cauldron header

Emotions

Excitement26%Joy23%Satisfaction23%Frustration11%Disappointment6%

Timed cohorts

Switch between playtime slices of churn risk.

Refund churn

Risk snapshot

Fast read on churn risk and the loudest complaints.

72.9% PrecisionMay 25, 2025 → Nov 18, 2025
Total revenue at risk
$15,275

~$2,596 per month

Modeled from refund-intent reviews

Most dangerous issue
Repetitive Mini-Games

Design · 16.7% of risk

Churn driver breakdown

Weighted by churn risk

$15,275
Design
Technical
85.6%$13,082
14.4%$2,193
Issue map

Complaint treemap

Normalized churn drivers sized by volume; click to inspect a cluster.

Issue treemap
Design · 84.6% share
Technical · 15.4% share
Issue · Design
Repetitive Mini-Games
Share of issues
15.4%
Primary region
USA/UK
Detected from language cues
Anger level
Angry
Average sentiment intensity