Players are frustrated primarily due to the game's combat mechanics, which are described as clunky, difficult, and poorly balanced. Additionally, technical issues such as bugs, glitches, and performance problems contribute significantly to this frustration. Repetitive quests, lack of meaningful progression, and poor optimization further exacerbate the negative experience.
Disappointment stems from the game's shallow execution and lack of depth compared to previous titles in the series. Players are particularly disappointed with the story, ending, and character development, which feel rushed and uninspired. The combat system and repetitive gameplay mechanics also contribute to this sentiment.
Players enjoy the game's atmospheric world design, engaging storyline, and character development. The variety of quests, exploration, and unique RPG elements contribute to a positive experience. Improved combat mechanics and the freedom to explore a detailed world also enhance enjoyment.
Nostalgia is evoked by the game's classic RPG elements and references to previous titles in the series. Players appreciate the return of familiar characters, locations, and the connection to the Gothic series. The game's atmosphere and humor reminiscent of classic RPGs also contribute to this feeling.
Satisfaction comes from the game's visuals, music, and story, which players find engaging and well-executed. Improved graphics, smooth character movement, and a detailed combat system contribute to a positive experience. The variety of quests, replayability, and enjoyable casual gameplay also add to player satisfaction.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Mostly Positive (6/10)
Total reviews
6,326
Positive
4,70374.3%
Negative
1,62325.7%
Sales estimations
Estimated sales count
459,575
Estimated revenue
$6,889,029
Game price
$15
Review → sale ratio
Refund leakage
Refund-intent reviews
205.01%
Estimated copies lost
1,453
Estimated revenue lost
$21,780
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment × Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
205%
Avg playtime 0.7h
71.8%
Avg playtime 0.8h
> 2h playtime
7719.3%
Avg playtime 41.1h
29573.9%
Avg playtime 55.7h
Velocity
review pace
Avg/day
0.1 rev/day
Last 30d
0.9 rev/day
Quarterly
6.6 rev/qtr
Days covered
4,204 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.