Cook, Serve, Delicious!

Last updated: 2026-01-24
  • Addictive fast-paced typing-based gameplay mechanics
  • Satisfying progression with engaging upgrades system
  • Unique educational benefits from skill-building
  • Repetitive gameplay causes stress over time
  • Frustrating difficulty spikes and unbalanced mechanics
  • Limited customization and shallow endgame content
Cook, Serve, Delicious! header

Emotions

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
5,686
Positive
5,36894.4%
Negative
3185.6%
Sales estimations
Estimated sales count
387,617
Estimated revenue
$5,035,145
Game price
$13
Review → sale ratio
Refund leakage
Refund-intent reviews
62.35%
Estimated copies lost
409
Estimated revenue lost
$5,313
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
62.4%
Avg playtime 0.7h
135.1%
Avg playtime 1h
> 2h playtime
124.7%
Avg playtime 8.6h
22487.8%
Avg playtime 34h

Velocity

review pace
Avg/day0.1 rev/day
Last 30d0.4 rev/day
Quarterly4.7 rev/qtr
Days covered4,476.5 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
255 total
Organic purchasers16665.1%
Voted up: 95%
Key activations8934.9%
Voted up: 89%
Honeymoon vs endgame
Based on hours played
255 total
First impression0-2h2710.6%
Voted up: 70%
Mid game2-10h7931.0%
Voted up: 90%
Late game10-20h4417.3%
Voted up: 98%
Endgame20h+10541.2%
Voted up: 99%
Steam Deck monitor
Deck vs global sentiment
1.96% of reviews
Deck satisfaction
80.0%
Global baseline 92.9%
5 Steam Deck-tagged reviews out of 5,686 total.