Cook, Serve, Delicious!

Last updated: 2026-01-24
  • Addictive fast-paced typing-based gameplay mechanics
  • Satisfying progression with engaging upgrades system
  • Unique educational benefits from skill-building
  • Repetitive gameplay causes stress over time
  • Frustrating difficulty spikes and unbalanced mechanics
  • Limited customization and shallow endgame content
Cook, Serve, Delicious! header

Emotions

Frustration21%Satisfaction16%Enjoyment10%Excitement9%Stress7%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
5,686
Positive
5,36894.4%
Negative
3185.6%
Sales estimations
Estimated sales count
387,617
Estimated revenue
$5,035,145
Game price
$13
Review → sale ratio
Refund leakage
Refund-intent reviews
62.35%
Estimated copies lost
409
Estimated revenue lost
$5,313
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
62.4%
Avg playtime 0.7h
135.1%
Avg playtime 1h
> 2h playtime
124.7%
Avg playtime 8.6h
22487.8%
Avg playtime 34h

Velocity

review pace
Avg/day0.1 rev/day
Last 30d0.4 rev/day
Quarterly4.7 rev/qtr
Days covered4,476.5 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
255 total
Organic purchasers16665.1%
Voted up: 95%
Key activations8934.9%
Voted up: 89%
Honeymoon vs endgame
Based on hours played
255 total
First impression0-2h2710.6%
Voted up: 70%
Mid game2-10h7931.0%
Voted up: 90%
Late game10-20h4417.3%
Voted up: 98%
Endgame20h+10541.2%
Voted up: 99%
Steam Deck monitor
Deck vs global sentiment
1.96% of reviews
Deck satisfaction
80.0%
Global baseline 92.9%
5 Steam Deck-tagged reviews out of 5,686 total.