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Review evidence
Concise, Engaging Story: The main story was praised for its focused and appropriate length, avoiding unnecessary filler while delivering a captivating plot with well-executed twists. Its concise nature allowed for a consistently engaging narrative experience.
Polished Visuals & Performance: The game received positive feedback for its exquisite graphics, dazzling visuals, and overall strong technical performance on PC. It was noted for being well-optimized, running smoothly without significant stutters or bugs, and looking impressive on the Dragon Engine.
Kiryu's Emotional Character Arc: The game provides a deeply satisfying and emotional conclusion to Kiryu's long-running story, exploring his personal growth and sacrifices. It effectively bridges narrative gaps and allows players to experience his iconic "Dragon of Dojima" and new "Agent" fighting styles.
Authentic Series Experience: The game serves as a strong "love letter" to long-time fans, seamlessly integrating with the broader Yakuza/Like a Dragon saga by filling narrative gaps and bringing back the beloved classic beat 'em up combat style. It evokes significant nostalgia for previous entries.
Dynamic Dual Combat Styles: The game's implementation of two distinct combat styles – the powerful "Dragon of Dojima" and the versatile "Agent" – was widely appreciated. Players enjoyed the strategic depth and fluidity offered by switching between these styles during battles.
Short, Padded, Repetitive Content: Many players found the game's main story too short (5-10 hours) and felt it was padded with repetitive, uninspired side quests and mandatory filler content. The overall content volume was significantly less than other series titles, leading to a feeling of it being more like a DLC than a full-priced game, and lacking replayability due to no New Game Plus.
Clunky, Unbalanced Combat: The combat system was widely criticized as a significant downgrade from previous Yakuza and Judgment titles, feeling clunky, stiff, and lacking depth. Specific issues included repetitive enemy patterns, excessive super armor on bosses, and the new "Agent" style being either too weak, too overpowered, or poorly integrated with awkward gadgets and animations.
Disappointing Kiryu Portrayal: Players expressed disappointment with Kiryu's character arc, feeling he was unnecessarily made to suffer, portrayed as weak or manipulated, and that his attempts at discretion were inconsistent. The new "Agent" fighting style also felt uncharacteristic for him, and the overall direction of his story was seen as a step backward.
Weak Story & Characters: The main story's writing and pacing were criticized as weak, unengaging, and illogical, with too much meandering and filler. Many characters were found to be forgettable or poorly developed, and the overall narrative lacked depth and memorable moments compared to other series entries.
Overpriced for Content: A significant number of reviews stated the game was not worth its full price, feeling it was too expensive for the amount and quality of content offered. Many recommended purchasing it only on sale, viewing it as a "rip-off" or a "disappointment" at launch price.
Dual Combat Styles & Gadgets: The game introduces a new 'Agent' combat style for Kiryu, emphasizing speed, agility, and high-tech gadgets like binding wires, drones, explosive cigarettes, and jet shoes, effective for crowd control. This contrasts with the powerful, single-target focused 'Yakuza' style, allowing for diverse combat approaches.
Kiryu's Bridging Narrative: The game serves as an interquel, detailing Kiryu Kazuma's activities as a Daidoji agent (Joryu) after Yakuza 6 and concurrently with Yakuza: Like a Dragon. It bridges the narrative gap to Like a Dragon: Infinite Wealth, providing Kiryu's perspective on key events and filling in his backstory.
Concise Game Length: The game is notably shorter than other main series entries, with the main story typically taking 10-15 hours across 5 chapters. A full 100% completion, including side content and achievements, generally ranges from 20-40 hours, making it a more streamlined experience with fewer mini-games and side quests.
Extensive Coliseum Battles: The Coliseum, located on the 'Castle' cruise ship, is a major gameplay hub offering diverse battle modes including 1v1, 1vMany, and team battles. It serves as a primary source for earning money and skill points, and is considered a significant and engaging part of the game's side content.
Akame Network Progression: The 'Akame Network' serves as the primary hub for side quests and progression, where players accept various tasks to earn experience and points. Leveling up the network unlocks new items, skills, and access to further content, centralizing much of the game's optional activities.
Excellent Performance & Optimization: The game generally runs very smoothly and is well-optimized across a range of hardware, including Steam Deck and high-end PCs, often achieving stable 60 FPS or higher. Reviewers noted minimal frame drops, with some attributing any drops to their own outdated hardware.
Stunning Visuals & Graphics: The game features significantly improved and beautiful graphics, often considered the peak for the series, utilizing the Dragon Engine for enhanced lighting, reflections, and textures. Players praised the appealing colors, detailed environments like Sotenbori, and the overall atmospheric visual style.
High-Quality Cinematics & Audio: The game boasts high-quality, cinematic cutscenes with amazingly detailed facial expressions, contributing to a captivating and emotional narrative. The soundtrack is also highly praised for being perfect and enhancing the overall atmosphere and artistic composition.
Large Game File Size: The game requires a significant amount of disk space, noted to be around 87-90GB. This large file size is partly attributed to elements like live-action hostess videos and the inclusion of a demo for a future game.
Recommended, buy on sale: The game is generally recommended by players, often receiving high ratings. However, many suggest purchasing it during a sale or at a significant discount, as its full price is considered too high for its content or length by some.
Play previous Yakuza games: This game is strongly recommended for long-time fans of the Yakuza/Like a Dragon series, especially those who have played Yakuza 0 through 7. It is not suitable as a starting point for newcomers due to significant spoilers and a narrative that relies heavily on prior knowledge of Kiryu's story and the franchise lore.
Crucial for Kiryu's story: The game is considered a vital chapter for fans following Kiryu Kazuma's journey, providing context for his actions during Yakuza: Like a Dragon and serving as a "farewell prelude" to his character arc. It deepens the understanding of his legend and emotional struggles.
Compare with Judgment series: Reviewers sometimes compare this game to the Judgment series, recommending playing Judgment or Lost Judgment. They even suggest that Lost Judgment might be a better choice for players primarily seeking specific gameplay experiences.
Watch cutscenes on YouTube: Some reviewers suggest that the game's most impactful moments, particularly the ending cinematics, can be experienced by simply watching them on YouTube. This implies that the gameplay or overall experience outside of these specific story beats may not be worth the full investment.
Bridging Series & Combat: The game effectively bridges the narrative and gameplay gap between the classic action-oriented Yakuza titles and the newer turn-based Like a Dragon series, directly setting up "Infinite Wealth." Player reception to the combat style varies, with some preferring the traditional action.
Feels Like DLC: Many reviewers felt the game, despite being a standalone release, had the scope and feel of a substantial DLC rather than a full-fledged main entry. This perception influenced its value proposition for some players.
Mods Improve Combat: Several reviewers highlighted that community-made mods, such as "Legend Remix Gaiden" and "No Juggle Limit," significantly enhance the combat experience. This indicates a desire for more depth or customization in the combat system.
Ichiban's Minor Role: The new protagonist, Ichiban, has a very limited presence in the game, appearing only in a cutscene. This reinforces the game's focus on Kiryu's story rather than advancing Ichiban's narrative.