Players feel satisfied due to the game's fun and engaging combat, strategic depth, and robust progression. The appealing art style, music, and extensive customization options also contribute to a positive overall experience, along with perceived improvements in game mechanics. The game's polish and replayability are frequently highlighted as sources of satisfaction.
Frustration primarily stems from the game's high and often perceived as unfair difficulty, including tanky enemies, ineffective weapons, and a lack of invincibility frames. Technical issues like crashes, camera problems, and aiming difficulties, along with balance issues and monotonous level design, also contribute significantly to player frustration. Ammo scarcity and useless melee combat are frequently cited as specific pain points.
Disappointment arises from the game's perceived lack of meaningful roguelike progression, leading to a feeling of not getting stronger over time. Players also express disappointment with monotonous gameplay, boring content, and issues with weapon balance and upgrade paths. The game's current state, including mechanical problems and design choices that make difficulty feel unfair, also contributes to this emotion.
Excitement is driven by the game's overall quality, addictiveness, and potential, particularly in anticipation of the full release. Players are hooked by the challenging mechanics, dynamic action, and appealing aesthetic, including weapon selection and the ability to play as specific characters like Robocop. The game's genre appeal and production value also contribute to this positive anticipation.
Players experience enjoyment from the game's simple yet fun and addictive gameplay, often compared to titles like Nuclear Throne. The challenging but engaging combat, fast pace, and appealing art style and soundtrack contribute to a positive overall experience. The game's accessibility as a free demo also enhances enjoyment for many.
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