Moonlighter 2: The Endless Vault Review Summary

Last updated: 2026-07-05
  • Fun and engaging gameplay
  • Beautiful art style
  • Interesting game concept
  • Frequent crashes and progress loss
  • Stuttering and performance issues
  • Clunky controls and aiming
Moonlighter 2: The Endless Vault header

Emotions

Archetypes

Hardware

Windows <8GB VRAMnegativeWindows 12-15GB VRAMmixed

Snapshot History

Positive
Negative
114
75%
25%
158
100%
Sample precision
Helpful reviews
99%
Unhelpful reviews
1%
Protest reviews
0%
Positive points
83
Negative points
539
Gameplay points
97
Perf. points
87
Rec. points
79
Misc points
0
Point
Fun and engaging gameplay
Description
Multiple reviews highlight that the game is very enjoyable, with fun gameplay that makes a good impression. The combat feels fluid and responsive, and the core game is described as magnificent.
Importance
20%
Beautiful art style
Description
The visual style is frequently praised as beautiful, comfortable, and cohesive, with particular mentions of the art reminiscent of Bastion and overall improvements from the first game.
Importance
9%
Improved over predecessor
Description
The game is noted for looking and playing better than the first Moonlighter, with better difficulty balance and improved graphics. Comparisons to Moonlighter 1 emphasize significant enhancements.
Importance
9%
Interesting game concept
Description
The core idea of mixing roguelite dungeon crawling with shopkeeper simulation is consistently praised as interesting, and the game's hook is described as great.
Importance
8%
Ongoing improvements praised
Description
Players appreciate that the game has improved since the demo, with new content and bug fixes addressing early issues. Performance problems on Steam Deck were also resolved.
Importance
7%
Diverse weapons and combos
Description
Weapons are described as distinct and fun to master, with some runs offering satisfying combos. The weapon variety and system rewarding daily switching for better rewards add depth.
Importance
7%
Enjoyable and strategic bosses
Description
Boss fights are described as enjoyable and not just damage sponges, requiring genuine strategy and offering a good challenge.
Importance
6%
Improved shop and inventory systems
Description
The shop and inventory management are praised as fantastic, with an interactive shop system in the demo noted as an improvement. The ability to freely place furniture and decorations without penalties is appreciated.
Importance
6%
Challenging but fair enemies
Description
Enemies are described as challenging but fair, with diverse enemy types giving each portal world a different feel. Player deals appropriate damage, adding to the sense of balance.
Importance
6%
Positive music and sound design
Description
The game's music is pleasant, with the OST, especially the Aeolia map, being described as outstanding.
Importance
4%
Good amount of content
Description
The game is noted to have about 10-15 hours of content, which is considered quite good, with lots of upgrades and potential for further development.
Importance
4%
Enjoyable dungeon diving
Description
Dungeon diving is described as somewhat fun, with the action pacing being good and easy to play, contributing to the overall enjoyment.
Importance
4%
Smooth performance on handhelds
Description
After fixes, the game runs smoother on Steam Deck and ROG Ally, especially with Vsync disabled, indicating improved portability.
Importance
4%
Engaging endgame content
Description
The Colosseum is highlighted as an incredible idea for endgame content, adding significant replay value.
Importance
2%
Unique and fresh auction system
Description
The auction system for obtained items is considered a fresh and innovative mechanic that adds to the shopkeeping experience.
Importance
2%