Class of '09: The Re-Up

Last updated: 2025-07-28

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  • Exceptional dark humor and writing
  • Superior to the original game
  • Highly entertaining and engaging visual novel
  • Limited content for the high price
  • Overly dark and edgy themes
  • Short, limited choice gameplay
Class of '09: The Re-Up header

Emotions

Satisfaction31%Amusement19%Disappointment10%Joy6%Excitement6%
Reviews
(sample size)
1225
Helpful reviews
47%
Unhelpful reviews
52%
Protest reviews
1%
Positive points
1262
Negative points
347
Gameplay points
320
Perf. points
8
Rec. points
283
Misc points
117
Point
Exceptional Dark Humor & Writing
Description
Players consistently praise the game's humor, describing it as dark, edgy, and hilarious. The writing and dialogue are frequently highlighted as exceptional, leading to constant laughter and making it one of the funniest games many players have experienced.
Importance
61%
Superior to Original Game
Description
The game is frequently lauded as a significant improvement over its predecessor, offering more depth, longer routes, and a more refined experience. Many players prefer it to the first game, noting its enhanced story, characters, and overall polish.
Importance
53%
Highly Entertaining & Engaging
Description
The game is widely considered highly entertaining and engaging, offering a solid and enjoyable experience. Many players found it worth the price and time invested, with some even calling it a perfect sequel and one of the best games they've played.
Importance
37%
Relatable Characters & Themes
Description
The game's characters and themes resonate deeply with players, often feeling uncomfortably real and relatable. Its effective social commentary and well-written characters, particularly Nicole, lead to significant emotional impact and self-reflection.
Importance
26%
Outstanding Visual Novel
Description
Despite its unconventional nature, the game is highly regarded as an excellent visual novel. Players appreciate its unique storytelling, strong plot, and well-written narrative, often stating it's one of the best visual novels they've encountered.
Importance
21%
Authentic 2000s High School Vibe
Description
The game accurately captures the atmosphere and experiences of a public high school in the 2000s, evoking strong nostalgia for players who grew up during that era. Its portrayal of teen culture and rebellious high school life is highly praised for its authenticity.
Importance
19%
Compelling Character Development
Description
The character of Nicole, along with her dynamic with Jecka, is a central and compelling aspect of the game. Players are fascinated by Nicole's complex, often sociopathic nature, and enjoy exploring her relationships and the consequences of her actions.
Importance
16%
Improved & Longer Routes
Description
The game features longer, more defined, and more intricate routes compared to its predecessor. Players appreciate the increased content, depth, and meaningful choices within these branching paths, leading to a more satisfying and less repetitive experience.
Importance
14%
Distinct & Deep Endings
Description
The game's endings are highly praised for their distinctiveness, depth, and often chaotic or morally questionable nature. Players appreciate the reduced number of endings, as it allows for more detailed storylines and character development within each path.
Importance
14%
Emily's Route is a Highlight
Description
Emily's route and character arc are particularly well-received by players. Her story, including the impactful suicide pact route and passionate monologues, is frequently cited as a highlight, adding significant depth and emotional resonance to the game.
Importance
8%