Mega City Force Review Summary

Last updated: 2025-07-24
  • Addictive, replayable roguelite twin-stick shooter
  • Strong retro 80s aesthetic and exceptional soundtrack
  • Varied weapons and diverse character playstyles
  • Unfair difficulty and frustrating combat
  • Limited content and repetitive gameplay
  • Ineffective melee combat and poor ammo management
Mega City Force header

Emotions

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Addictive & Replayable Gameplay: Players consistently praise the game's core gameplay loop, finding it highly addictive and replayable. The balance of challenge and accessibility, combined with smooth controls and mechanics, contributes to a very enjoyable experience that keeps players coming back.

Strong Retro 80s Aesthetic: The game's strong 80s retro aesthetic, including its visual style, movie references, and overall vibe, is a major highlight. This nostalgic presentation is well-executed and deeply appreciated by players.

Solid Roguelite Twin-Stick Shooter: The game is well-received as a fun and challenging roguelite/twin-stick shooter. It successfully delivers on the core mechanics of these genres, providing an engaging experience for fans.

Exceptional Soundtrack & Music: The game's soundtrack receives overwhelming praise for its quality, diversity, and ability to perfectly complement the game's atmosphere. Many players consider the music a standout feature that enhances their enjoyment.

Varied & Satisfying Weapons: The variety and feel of the weapons are highly praised. Players enjoy the distinctiveness of each weapon and find the gunplay satisfying and fun, contributing significantly to the combat experience.

Common complaints

Unfair Difficulty & Frustrating Combat: The game's difficulty is widely criticized as unfair and unbalanced, leading to frustrating and enraging experiences. Players frequently encounter overpowered enemies, cheap deaths from off-screen attacks, and stun-locking mechanics, particularly in early levels, making progression feel arbitrary rather than skill-based.

Limited Content & Repetitive Gameplay: Players report a significant lack of content, leading to repetitive gameplay and quick boredom. The game is perceived as too short, with limited variety in levels, enemies, and character progression, failing to offer a true roguelike experience with meaningful unlocks or replayability.

Ineffective Melee Combat: Melee combat is consistently described as ineffective and punishing. Players find melee weapons to be low-reward, high-risk due to short range, low damage, and a restrictive stamina system, making them largely useless against ranged enemies and often leading to instant death.

Poor Weapon & Ammo Management: Weapon and ammo management systems are problematic. Players report issues with insufficient ammo, random drops, and a lack of in-game tools to compare or manage weapons effectively, hindering strategic play and forcing reliance on luck.

Unsatisfying Upgrade System: In-game upgrades are largely seen as unimpactful and uninteresting. Many upgrades offer negligible improvements or are too situational, failing to provide a meaningful sense of progression or power increase during runs.

Gameplay and performance

Challenging Roguelike Gameplay: The game offers a significant challenge, especially in Classic mode, and is described as a bullet-hell roguelike. While it can be very difficult, particularly at the start, a Casual mode with checkpoints is available for less experienced players.

Extensive Weapon Variety: The game boasts a large arsenal of over 100 weapons and upgrades, offering significant variety in combat. Weapons have different characteristics, rarities, and can be augmented with various effects, though upgrades are not permanent.

Short, Randomly Generated Levels: The game features a relatively short structure, consisting of five main levels or sectors, each with multiple rooms and a boss. Levels are randomly generated, contributing to replayability despite the limited number of stages.

Varied Enemy Types: Enemies are diverse in type, fighting style, and weaponry, often dropping essential resources like ammo, cash, and health. They employ varied attack patterns, including flanking and rushing, and some later enemies are armored or have special abilities.

Melee Combat Mechanics: Melee combat is present, serving as a last resort or for breaking crates. Melee attacks consume stamina and can be challenging to master, with the option to throw melee weapons or use a gun for a melee smash.

Stable performance across platforms: Players consistently report excellent performance, with the game maintaining a stable 60 FPS across all levels. It also runs smoothly on the Steam Deck, both docked and undocked, indicating good optimization for portable play.

Recommendations

Mixed but positive recommendation: Player sentiment on recommendation is mixed but generally positive, especially for fans of specific genres. Many recommend it for its difficulty and quick runs, while some express reservations about its current state or content depth compared to similar titles.

Better value on sale: Many players suggest that the game's current price point is too high and recommend purchasing it during a sale or at a discount. They feel a lower price would offer better value for money.

Appeals to action movie fans: The game strongly appeals to players who enjoy the aesthetic and themes of 80s and 90s action movies. It also resonates with fans of games like Broforce, indicating a specific niche appeal.

Prefers focused design: One reviewer prefers the game's current focused design over a broader scope that might compromise quality. This suggests an appreciation for its core mechanics.

Likely to complete game: One player anticipates completing the game with at least one character, indicating a level of engagement sufficient for a full playthrough.

Other review notes

Appeals to roguelike fans: The game is frequently compared to other bullet-hell roguelikes like Nuclear Throne and Enter the Gungeon, indicating it appeals to fans of this specific genre and retro-styled shooters.

Ongoing content development: There's some confusion about the game's update status, but the developers are actively creating new content, including planned free DLC, suggesting ongoing support.

Needs better tutorial: Some players find the initial progression unclear and would benefit from a more detailed tutorial, especially regarding hub locations.

Controller compatibility issues: There are issues with non-standard controller compatibility, and keyboard/mouse controls are generally preferred for their fluidity.

Customizable visual effects: The game offers graphical options to disable spherical display, scanline effects, and CRT filters, allowing players to customize their visual experience.