Players experienced frustration due to poor AI companions, particularly their tendency to take unnecessary damage and waste healing items. Other significant causes included severe screen tearing and a lack of V-sync options, performance issues, and a perceived 'pay-to-win' element with DLC-locked items. Additionally, frustrating boss designs, slow attack animations, and a lengthy, mandatory tutorial contributed to this emotion.
Disappointment stemmed primarily from the game's generic and uninteresting story, lack of character development, and underwhelming antagonists. Players also found the combat mechanics to be rough and repetitive, and the overall game experience felt shallow and unpolished. The high price point combined with a perceived lack of content and innovation further contributed to this feeling, especially for PC players missing Chinese localization available on other platforms.
Satisfaction was derived from the game's enjoyable co-op feature, which many found fun with friends. Players appreciated the simple, pleasant gameplay and the overall experience, especially those who found it reminiscent of classic JRPGs like Secret of Mana. Good performance on Steam Deck, high-quality animated cutscenes, and a clear map also contributed to a positive experience.
Annoyance was mainly caused by loud and pronounced footsteps, repetitive voice lines, and confusing dungeon designs. Poor AI and world-building also contributed to this negative feeling.
Players found enjoyment in the game's initial visuals, overall feel, and combat, despite some acknowledging that these positive aspects were sometimes overshadowed by negatives. The story and voice acting also contributed to a fun experience.
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