The Witness

Last updated: 2025-12-25
  • Exceptional puzzle design and variety
  • Strong sense of achievement from gameplay
  • Encourages exploration and discovery uniquely
  • Repetitive and unrewarding gameplay elements
  • Poor puzzle feedback and accessibility options
  • Motion sickness and physical discomfort issues
The Witness header

Emotions

Frustration24%Satisfaction14%Disappointment9%Appreciation5%Enjoyment5%
Sample precision
Helpful reviews
53%
Unhelpful reviews
47%
Protest reviews
0%
Positive points
776
Negative points
558
Gameplay points
760
Perf. points
10
Rec. points
126
Misc points
20
Point
Exceptional puzzle design and variety
Description
The game features over 500-650 uniquely designed puzzles that evolve in complexity, mechanics, and rules. Players consistently praise the organic progression, creativity, and sheer variety, which prevent monotony and keep the experience engaging.
Importance
99%
Strong sense of achievement
Description
Solving difficult puzzles independently provides a unique and deeply satisfying sense of accomplishment. Players often reflect on the cognitive benefits and personal growth derived from the experience.
Importance
77%
Beautiful and atmospheric world design
Description
The game’s visuals, artistry, and sound design are consistently praised for their beauty, immersion, and attention to detail. The environment enhances the puzzle-solving experience and encourages exploration.
Importance
26%
Encourages exploration and discovery
Description
The open-world design and non-linear progression allow players to explore freely, discover hidden puzzles, and tackle challenges at their own pace. This fosters a sense of personal accomplishment and curiosity.
Importance
21%
Unique and memorable experience
Description
Players describe the game as a masterpiece, offering a one-of-a-kind experience that blends artistry, philosophy, and gameplay. The emotional and intellectual journey is often highlighted as deeply rewarding.
Importance
21%