RoadCraft

Last updated: 2026-03-20
  • Stunning and detailed graphics
  • Engaging and enjoyable gameplay
  • Diverse and well-handling vehicles
  • Game is unplayable and buggy
  • Poor AI driving behavior
  • Optimization and performance issues
RoadCraft header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Mostly Positive (6/10)
Total reviews
14,875
Positive
11,18375.2%
Negative
3,69224.8%
Sales estimations
Estimated sales count
1,091,047
Estimated revenue
$43,630,970
Game price
$40
Review → sale ratio
Refund leakage
Refund-intent reviews
8745.88%
Estimated copies lost
64,106
Estimated revenue lost
$2,563,599
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
8765.9%
Avg playtime 1h
1180.8%
Avg playtime 1.1h
> 2h playtime
2,81318.9%
Avg playtime 65.4h
11,06774.4%
Avg playtime 105.6h

Velocity

review pace
Avg/day49 rev/day
Last 30d14 rev/day
Quarterly5,753.5 rev/qtr
Days covered303.4 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
14,874 total
Organic purchasers12,29282.6%
Voted up: 74%
Key activations2,58217.4%
Voted up: 79%
Honeymoon vs endgame
Based on hours played
14,874 total
First impression0-2h1,67111.2%
Voted up: 33%
Mid game2-10h4,45730.0%
Voted up: 79%
Late game10-20h2,55417.2%
Voted up: 81%
Endgame20h+6,19241.6%
Voted up: 81%
Steam Deck monitor
Deck vs global sentiment
1.08% of reviews
Deck satisfaction
73.8%
Global baseline 75.2%
160 Steam Deck-tagged reviews out of 14,875 total.