Players felt satisfied by the overall high quality and immersive experience of the game, particularly its adherence to the classic Kairosoft style and enjoyable, streamlined design. This satisfaction also stemmed from the addictive gameplay, the ability to grow a weak team into a dominant club, and the successful completion of achievements and multiple playthroughs.
Frustration primarily arose from the game's perceived unfairness, particularly in late-game matches due to poor AI decisions and inconsistent team performance. Players were also frustrated by slow training, unskippable matches, and a repetitive grind, alongside issues with numerical balance and technical problems like startup bugs.
Disappointment was caused by the ineffectiveness of management systems, player training, and facility utility, leading to a feeling that stats and buildings didn't matter. Players also expressed disappointment over the lack of innovation, high similarity to other titles, and issues with the PC port and overall game value.
Anger was triggered by the game's perceived unfairness and poor basketball simulation, leading to high blood pressure and physical discomfort for some players. This emotion was also linked to numerous gameplay issues, problematic AI behavior, and fundamental design flaws.
Excitement was generated by the game's addictive nature, particularly during thrilling match plays and the late-game power progression of characters. The idea of building a personal basketball club and the rich simulation content also contributed to this feeling.
Verdict
Mixed
Summary
Positive 58% · Negative 42%. Score: 42 / 100
Positives:
Players consistently praise the game for its adherence to the classic Kairosoft formula, including its pixel art style, management gameplay, and overall quality. It's seen as a fun, casual, and addictive time-killer with rich content and good PC performance, evoking a sense of nostalgia.
A core appeal of the game is the ability to cultivate and manage a basketball club, from recruiting and training rookies into elite players to building a strong team and challenging for the top. This aspect provides a strong sense of immersion and achievement.
Watching the basketball matches is a highly enjoyable and satisfying experience for players. The well-animated pixel characters, exciting plays like steals and three-pointers, and the overall atmosphere contribute to a strong sense of immersion and achievement.
Beyond player training, the game includes robust club management elements. Improving facilities, providing good customer service, and organizing regional events are crucial for boosting popularity, revenue, and overall player/customer satisfaction.
The game offers enhanced replayability through its data inheritance system. Players find subsequent playthroughs more enjoyable and empowering due to carrying over progress and becoming significantly stronger.
Negatives:
A significant number of complaints revolve around the AI's poor decision-making during matches. Players frequently observed their team missing open shots, making inexplicable passes, failing to defend, and generally not adhering to logical basketball strategies, leading to frustrating and seemingly random match outcomes.
Many players found the game's progression, especially in later stages, to be a tedious and repetitive grind. The difficulty spikes and the need for extensive time investment to advance made the experience feel like a chore, leading to boredom and frustration.
The game's management and training systems are criticized for being ineffective, poorly balanced, or thematically inconsistent. Players feel a lack of impact from their strategic decisions and find many non-basketball related facilities to be useless, diminishing the sense of achievement in team building.
Players are frustrated by the mandatory full-match viewing and the absence of a fast-forward or high-speed mode from the start. This design choice makes early playthroughs feel slow and tedious, as players are forced to watch every minute of every game.
The game is criticized for its lack of innovation, repetitive core loop, and absence of modern features like multiplayer or a proper tutorial. Players feel it doesn't offer enough unique content to stand out in the current market.
Gameplay:
Player training is a core mechanic, allowing players to improve individual attributes, acquire skills, and cultivate strong team members. Special training, often involving specific player affinities, is crucial for attribute growth and overall player development.
The game is primarily a basketball club management simulation. Players manage various aspects including team building, player recruitment, training, facility development, and match participation, aiming to advance through leagues and build a successful club.
Beyond matches, players manage club facilities and shops to generate income, attract fans, and gain various points. This aspect contributes to overall club growth and financial stability, supporting player development and team expansion.
Player positions and attributes are key to team composition. Players must strategically assign positions based on individual strengths and make timely substitutions during matches to optimize performance and counteract opponent strategies.
The game's overall difficulty is not high, and it can be completed within a reasonable in-game timeframe. Replayability is offered through data inheritance, and some players use external tools (like Cheat Engine) to speed up gameplay, especially in later stages.
Performance:
Players frequently experience the game freezing or getting stuck on loading screens, particularly during initial startup. This often requires restarting the application to resolve, indicating a significant stability issue.
Players note that the game runs on SSDs and at HD resolution, with generally low CPU and GPU usage during gameplay. This suggests the game is not particularly demanding on hardware, which makes the performance issues more perplexing.
A notable number of players report that the game's frame rate is capped at 20 FPS on PC, which significantly impacts the gameplay experience and visual fluidity.
The game's Unity engine consumes a noticeable amount of CPU resources during the initial startup phase. While not a critical issue, it contributes to a slower launch experience.
Recommendations:
The game is generally recommended for fans of Kairosoft's simulation management genre, especially those who enjoy pixel art and idle management. It's seen as a solid entry for players new to Kairosoft sports management games.
Players recommend using a guide from the start and focusing on training a single team for optimal progression. It's also suggested to play the first run on full auto to unlock high-speed mode for subsequent playthroughs.
The game is not recommended for players seeking deep, detailed basketball simulation or extensive real-world basketball knowledge. It's more suited for those with lower expectations for a basketball game.
Many players suggest purchasing the game only when it is on sale, indicating that its full price might not be justified for some.
Based on limited feedback, some players suggest trying the game if interested, but one specific piece of advice indicates stopping play at A rank, implying a drop in enjoyment or progression beyond that point.
Miscellaneous:
Players observed that the game lacks any downloadable content (DLC) and does not feature a story mode. This might limit replayability or depth for some players.
The core gameplay mechanics are quickly graspable, with players understanding the basics within 2-3 hours. However, more advanced elements like player skill animations only become apparent after 6-7 hours of play.
The game is suggested to appeal to basketball fans, with one reviewer likening it to a pixelated version of NBA 2K23. This indicates its genre appeal.
Achieving all in-game achievements is feasible within a single playthrough if planned effectively. This suggests a straightforward achievement system.
The Steam and Reddit communities for the game are perceived as non-toxic. This indicates a positive social environment around the game.