Players are frustrated by pervasive and aggressive monetization, including pay-to-win mechanics, high costs, and overpriced items, which hinder progression and force spending. Technical issues such as frequent crashes, freezes, lag, poor performance, and persistent bugs (e.g., language settings, login, teleporting) significantly disrupt gameplay. Additionally, excessive grinding, slow progression, and a lack of new content contribute to a feeling of wasted time and effort.
Players express disappointment over the game's decline in quality, often attributed to developer decisions, aggressive monetization, and a lack of meaningful updates or content. The game's outdated graphics, bland gameplay, and repetitive quests contribute to a feeling that it has lost its potential or charm. Many are also disappointed by the inability to progress without spending money and the overall shift towards a pay-to-win model.
Players are satisfied with the game's overall quality, including its graphics, story, and replayability. The game's accessibility, continuous improvements, and balanced difficulty contribute to a positive experience. Social interaction, cooperative play, and convenient functions also enhance player enjoyment, making it a solid MMORPG experience for many.
Nostalgia stems from players' long-term engagement with the game, often since its early days or childhood. Memories of past enjoyment, classic RPG elements, and experiences with friends contribute to a longing for the game's 'gold days' or peak period. This emotion is frequently tied to the game's past state compared to its current changes.
Anger is primarily driven by predatory monetization practices, including pay-to-win mechanics and paywalls for essential content, which are seen as exploitative. Poor technical stability, critical bugs, and a perceived lack of developer accountability or customer support further fuel this anger. Unbalanced PvP and unfulfilled promises also contribute to player outrage.
Verdict
Mostly negative
Summary
Positive 38% · Negative 62%. Score: 62 / 100
Positives:
Players generally praise the game for its overall quality, engaging gameplay, and immersive world. Many highlight its nostalgic value, especially for those who played it in their childhood or during its earlier years. The game is considered a solid MMORPG with good graphics for its age, offering enjoyable content for both solo and co-op play.
A significant number of reviews emphasize that the game is genuinely free-to-play, allowing players to progress and enjoy content without spending money. While some pay-to-win elements exist, players appreciate that premium currency and items can be earned through in-game activities.
Many players compare the game favorably to classic action RPGs like Diablo, noting its similar gameplay mechanics and overall feel. This comparison often serves as a strong positive for fans of the genre.
The premium subscription offers various benefits, such as increased experience and honor points, extra inventory slots, and convenient features like free travel. These advantages are seen as reasonable and not overly exaggerated.
Players find the questing system enjoyable and user-friendly, with clear guidance and markers that make progression smooth. The leveling experience and PVE content are also highlighted as positive aspects.
Negatives:
The game is described as an excessive grindfest, with slow and repetitive progression. Players find themselves constantly farming for levels and items, which becomes boring and unrewarding due to poor drop rates and high time investment.
Players report widespread technical issues including frequent crashes, freezes, and performance problems, even on high-end systems. These issues significantly hinder gameplay and make the game unplayable for many.
Many players feel the game is outdated in terms of graphics, mechanics, and overall design. It struggles to compete with modern ARPGs, leading to a lack of engagement and a perception of being clunky and uninspired.
The 'Dark Legacy' update and subsequent reworks are heavily criticized for fundamentally changing the game, destroying old builds, and causing a mass exodus of players. Many feel these changes worsened the game's quality and removed its original appeal.
The game is increasingly difficult to play solo, especially at higher levels, forcing players into group content. This is compounded by a declining player base and difficulty finding active groups or guilds, making progression challenging for new and returning players.
Gameplay:
The maximum character level has been significantly increased from previous caps (40 or 55) to 100. This change was part of a major content expansion, shifting the game's focus towards endgame content at level 100.
The game is perceived as excessively grindy, requiring an immense time investment to progress characters, especially without paying. Players report needing thousands of hours and an unreasonable number of runs for specific items, making progression feel slow and repetitive.
Quests are often criticized for being repetitive and uninspired, primarily consisting of 'kill X enemies' or 'collect X items' objectives. This contributes to a feeling of lacking engaging endgame content.
The game features four distinct character classes, each with unique abilities and playstyles. However, players note that each class often has only one or two truly viable builds, limiting strategic diversity.
The game was originally, or at least in its early days, accessible and playable directly through a web browser without requiring a separate installation. This highlights its origins as an online browser-based RPG.
Performance:
Many players are experiencing severe server-side issues, including frequent lag spikes, disconnections, and skills not registering correctly. This is happening even for players with high-speed internet connections, indicating a problem with the game's servers rather than individual player connections.
Players report mixed experiences with game performance. While some find it runs smoothly even on less powerful hardware, others with high-end PCs experience significant issues like low frame rates and extremely slow asset loading, even with SSDs.
Some players report a positive experience, noting that the game runs smoothly without lag or stuttering. They also mention that previous issues with constant crashes have been resolved, indicating an improvement for some users.
A player noted the game's small file size, which is a neutral observation and doesn't directly impact gameplay or performance in a significant way for most users.
Recommendations:
Player sentiment regarding the game's overall recommendation is highly mixed, ranging from strong recommendations for casual play to outright warnings against playing at all. Many suggest it's only suitable for specific, low-expectation scenarios or that its 'golden times' have passed.
The game is recommended for fans of the ARPG genre, particularly those who enjoy Diablo-likes. Some players also recommend it for nostalgia, especially for those who played Drakensang Online in the past.
New players are given various tips, including ignoring old negative reviews, finding an active clan, investing in inventory space, and playing to a certain level (e.g., 55) or creating multiple characters to learn classes.
Several players suggest alternative games like Path of Exile, Diablo, Last Epoch, or WoW, implying these offer a better or more complete experience compared to the current game.
The game is highly recommended for playing with friends or in a party, as it enhances the experience and makes the grind more enjoyable. Some even suggest not starting without a friend group.
Miscellaneous:
Many long-term players express nostalgia for the game's past, often noting its origins as a browser game. They feel the game has changed significantly over its decade-plus history, not always for the better, and miss its earlier state.
The cost of premium and deluxe memberships is a point of contention, with many finding them too expensive despite available discounts. Some players feel compelled to spend money to enhance their enjoyment.
There are issues with account and character migration, particularly for long-time players moving to Steam. While characters can be transferred, achievements often need to be re-earned manually, creating a frustrating experience.
A critical bug, 'Error 36,' has persisted for months, preventing players from switching maps and making the game unplayable for those affected. This indicates a lack of timely bug fixes.
Some reviews mention specific character classes played, such as Dragon Knight (tank) or warrior with a two-handed weapon, indicating engagement with the game's class system.