Die in the Dungeon

Last updated: 2025-03-18
  • Charming aesthetics and enjoyable core gameplay.
  • Deep, strategic dice mechanics offer unique experience.
  • Active development with engaging updates.
  • Poor balancing leads to difficulty spikes.
  • Repetitive gameplay limits long-term variety.
  • Poor UI/UX design lacks clarity.
Die in the Dungeon header
Reviews
(sample size)
1253
Helpful reviews
81%
Unhelpful reviews
19%
Protest reviews
0%
Positive points
1997
Negative points
1404
Gameplay points
400
Perf. points
57
Rec. points
758
Misc points
113
Point
Charming aesthetics and enjoyable gameplay
Description
The game is praised for its adorable art style, excellent music, and polished feel. Reviewers highlight the fun and engaging gameplay, strategic depth, and satisfying challenge. Many enjoyed the unique mechanics and replayability, noting the developers' dedication to creating a well-made and enjoyable experience.
Importance
97%
Deep, strategic dice mechanics
Description
The game's dice-based mechanics, combined with relics and modifiers, create a deep and strategic gameplay experience. Reviewers appreciate the satisfying combos and the ability to manipulate dice values. The variety of dice, relics, and characters adds to the game's replayability and encourages experimentation with different builds.
Importance
56%
Active development and engaging updates
Description
Reviewers appreciate the developers' responsiveness to feedback and the constant updates and improvements to the game. The game is considered addictive, fun, and well-balanced, with a good blend of challenge and accessibility. Many reviewers highlight the game's potential and express excitement for future content.
Importance
29%
Similar to Slay the Spire
Description
Many reviewers compare the game favorably to Slay the Spire, noting its similarities in gameplay and deck-building mechanics. However, they also emphasize that the game is not a clone and offers its own unique twist on the genre. The game is often described as more accessible or casual than Slay the Spire, making it easier to pick up and play.
Importance
17%
Easy to learn, satisfying combos
Description
The game is described as easy to learn but hard to master, with satisfying combo possibilities and rewarding gameplay. Reviewers appreciate the game's ability to provide a relaxing and engaging experience, with the potential for creating large numbers and powerful builds. The game is also noted for its addictive nature and ability to keep players hooked.
Importance
16%
Unique, refreshing deck-building experience
Description
The game is praised for its unique qualities within the roguelike deck-building genre, offering a refreshing experience compared to similar titles. Reviewers enjoy the freedom in deck building and the ability to create powerful, game-breaking builds. The game's mechanics are well-implemented, and the overall experience is considered fun and engaging.
Importance
14%
Balanced and strategic challenge
Description
The game offers a balanced and enjoyable challenge, with a good sense of progression and discovery. Reviewers appreciate the strategic depth and the puzzle-like nature of each fight. The game is also noted for its accessibility and ease of understanding, making it easy to pick up and play.
Importance
13%
Positive demo/early access experience
Description
Many reviewers express positive experiences with the game's demo or early access versions, noting their anticipation for the full release. The full game is often described as an improvement over the demo, with more content and features. Reviewers also appreciate the developers' support and responsiveness to feedback.
Importance
10%
Pleasant, accessible roguelike experience
Description
The game is praised as a pleasant and stress-relieving roguelike experience, with a unique combat style and a lot of potential. Reviewers appreciate the free samples in shops, which provide accessibility even with limited funds. The game's complexity is well-balanced, making it a go-to roguelike for many players.
Importance
8%
Enjoyable dice customization mechanics
Description
Reviewers appreciate the dice mechanics and the ability to customize dice values. The addition of new dice types is also well-received. The dice feature is considered a great idea and a solid mechanic, with the ability to blast enemies with dice being a cool and enjoyable aspect of the game.
Importance
7%
Large build diversity and variety
Description
The game offers a large build diversity, allowing players to specialize in different playstyles such as high damage, defensive, or poison builds. Reviewers appreciate the variety of build options and the ability to create powerful, game-breaking builds. The game's build depth is rated highly, with a lot of variety in enchantments and unique enemies.
Importance
6%
Unique tactical roguelike gameplay
Description
The game is described as a tactical roguelike that uniquely combines deck-building and puzzle game elements. Reviewers appreciate the strategic gameplay and the innovative mechanics. The game is also noted for its fast-paced strategy and the variety of ways to die.
Importance
6%
Cool and fun core mechanics
Description
The game's core mechanics are considered cool, fun, and well-established. Reviewers appreciate the mechanical aspect and the unique mechanics introduced by the game. The core gameplay loop allows for rapid power scaling, and the Forge mechanic feels really good.
Importance
6%
Creative and engaging boss fights
Description
The game features creative boss fights, each with unique quirks that make them engaging. Reviewers appreciate the innovative uses of dice and the game board by enemies, with the bee boss and praying mantis boss being particularly enjoyable. The diverse range of enemy abilities encourages strategic thinking.
Importance
5%
More content than the demo
Description
The game includes additional content beyond what was in the demo, such as more difficulty levels, new mobs, and new mini-bosses. The challenge ramps up appropriately, and the full release has significantly more content per run compared to the demo. The addition of new enemies requires more thoughtful decision-making during combat.
Importance
4%
Cute and addictive gameplay
Description
The game is described as cute and addictive, with adorable frog characters that enhance the game's appeal. Reviewers appreciate the cute aesthetic and the fun gameplay. The game combines strategy, roguelike elements, and cute pixel art.
Importance
4%
Fun and creative roguelike
Description
Die in the Dungeon is described as a really fun game with creative mechanics and a pleasant take on the dice-based roguelike genre. Reviewers have been impressed with the game since its initial release and consider it a well-crafted title. The full game is better than the demo, and fans of Dicey Dungeons and Diceomancer will likely enjoy it.
Importance
4%
Enjoyable and memorable music
Description
The game's music is described as discreet but memorable, adding to the overall experience. Reviewers appreciate the enjoyable and engaging soundtrack that doesn't become repetitive. The music fits the aesthetic perfectly and enhances the overall experience.
Importance
4%
Engaging hero and boss variety
Description
The hero differences make for an engaging experience, with unique bosses and varied characters. Reviewers appreciate the different characters and their boards/starting relics, which set them apart. Each playthrough offers a unique experience, and the diverse attack concepts of enemy characters contribute to the fun.
Importance
3%
Enjoyable frog characters
Description
The inclusion of frog characters is a positive aspect of the game, with reviewers specifically appreciating their presence. The frog characters are considered cute and enjoyable, enhancing the game's appeal. The green frog character is enjoyable due to the splash damage effect, and the white frog character is enjoyable due to familiarity from the demo.
Importance
3%