Team Fortress Classic

Last updated: 2026-04-20
  • Pioneer in team-based shooters with positive reception.
  • Fast-paced gameplay with variety of classes.
  • Diverse game modes enhance replayability.
  • Dead or empty servers frequently reported.
  • Compared unfavorably to TF2.
  • Presence of bots and low player base.
Team Fortress Classic header

Emotions

Archetypes

Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
9,110
Positive
7,93687.1%
Negative
1,17412.9%
Sales estimations
Estimated sales count
673,932
Estimated revenue
$3,362,921
Game price
$5
Review → sale ratio
Refund leakage
Refund-intent reviews
537.19%
Estimated copies lost
3,921
Estimated revenue lost
$19,566
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment × Playtime

review counts
BucketNegPos
≤ 2h playtime
537.2%
Avg playtime 0.6h
25234.2%
Avg playtime 0.7h
> 2h playtime
334.5%
Avg playtime 12h
39954.1%
Avg playtime 445.5h

Velocity

review pace
Avg/day0.1 rev/day
Last 30d2.3 rev/day
Quarterly9 rev/qtr
Days covered5,629.6 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
737 total
Organic purchasers62684.9%
Voted up: 88%
Key activations11115.1%
Voted up: 92%
Honeymoon vs endgame
Based on hours played
737 total
First impression0-2h34947.4%
Voted up: 85%
Mid game2-10h23431.8%
Voted up: 90%
Late game10-20h466.24%
Voted up: 93%
Endgame20h+10814.7%
Voted up: 95%
Steam Deck monitor
Deck vs global sentiment
1.09% of reviews
Deck satisfaction
100.0%
Global baseline 88.3%
8 Steam Deck-tagged reviews out of 9,110 total.