Players are highly satisfied with the game's overall quality, praising its captivating story, engaging and strategic turn-based combat, and extensive Digimon collection and evolution systems. The improved graphics, polished animations, excellent music, and significant quality-of-life features compared to previous titles also contribute to a highly positive experience.
Players express frustration with the game's tedious grinding requirements, often exacerbated by poorly designed Digifarm mechanics and UI. Technical issues like game-breaking bugs, crashes, and save corruption are significant causes of discontent, alongside perceived greedy DLC monetization practices and overpriced content. Annoying elements such as repetitive combat, a silent protagonist, and intrusive operator notifications also contribute to a negative experience.
Disappointment stems primarily from perceived greedy DLC monetization, where essential content is paywalled or not included in premium editions. Players are also let down by aspects of the story, including its predictability, lack of character depth, and the muted protagonist, as well as mechanical simplifications and regressions like the underwhelming Digifarm. Technical flaws such as translation errors, inconsistent voice acting, and outdated graphics contribute to unmet expectations.
Players are excited by the game's overall high quality, which many consider the best Digimon game to date and a significant improvement over predecessors. The captivating story, featuring incredible plot twists and mature themes, alongside deep strategic combat and extensive Digimon collection, generates immense enthusiasm. This success fosters excitement for the future of the Digimon franchise and potential new content.
Players express joy from the game's high-quality production, including stunning graphics, detailed Digimon models, and captivating animations. The fun and addictive gameplay, coupled with an engaging story and successful evocation of childhood nostalgia, brings a deeply positive and immersive experience. Many find the game a fulfilling adventure that even helps with personal well-being.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
17,249
Positive
15,54990.1%
Negative
1,7009.9%
Sales estimations
Estimated sales count
1,005,218
Estimated revenue
$70,355,208
Game price
$70
Review → sale ratio
Refund leakage
Refund-intent reviews
770.45%
Estimated copies lost
4,487
Estimated revenue lost
$314,045
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment × Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
770.4%
Avg playtime 1h
530.3%
Avg playtime 0.8h
> 2h playtime
1,6229.4%
Avg playtime 48.9h
15,49889.8%
Avg playtime 68.3h
Velocity
review pace
Avg/day
275.5 rev/day
Last 30d
117.9 rev/day
Quarterly
0 rev/qtr
Days covered
62.6 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.
Buyer vs key activations
Share of review volume
17,250 total
Organic purchasers12,04169.8%
Voted up: 90%
Key activations5,20930.2%
Voted up: 90%
Honeymoon vs endgame
Based on hours played
17,250 total
First impression0-2h5723.32%
Voted up: 69%
Mid game2-10h3,09617.9%
Voted up: 89%
Late game10-20h2,34813.6%
Voted up: 88%
Endgame20h+11,23465.1%
Voted up: 92%
Steam Deck monitor
Deck vs global sentiment
4.06% of reviews
Deck satisfaction
93.7%
Global baseline 90.2%
700 Steam Deck-tagged reviews out of 17,249 total.