SWORN

Last updated: 2025-09-26

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  • Engaging co-op and high replayability
  • Polished roguelite with Hades-inspired twists
  • Fluid combat and responsive controls
  • Frequent crashes and technical issues
  • Lacks content and polish compared to Hades
  • Poor multiplayer and difficulty scaling
SWORN header

Emotions

Satisfaction29%Frustration15%Excitement12%Disappointment11%Enjoyment6%
Reviews
(sample size)
2000
Helpful reviews
77%
Unhelpful reviews
22%
Protest reviews
1%
Positive points
3916
Negative points
2747
Gameplay points
1322
Perf. points
84
Rec. points
784
Misc points
714
Point
Engaging Co-op & Replayability
Description
Players consistently praise the game's robust multiplayer co-op experience, highlighting its seamless integration and strategic depth. The diverse cast of four characters, each with four unique weapons and spells, combined with extensive build variety and rewarding meta-progression, ensures high replayability and keeps runs fresh and exciting, whether playing solo or with friends.
Importance
92%
Polished & Promising Roguelite
Description
The game is widely regarded as a highly polished and enjoyable roguelite, especially for an Early Access title. Reviewers frequently commend its solid foundation, engaging gameplay loop, and overall fun factor, expressing optimism for its future development and potential to become a genre standout.
Importance
77%
Hades-Inspired with Unique Twists
Description
Many players draw comparisons to Hades, often describing the game as 'Hades with multiplayer.' While acknowledging its inspiration, reviewers emphasize that the game successfully establishes its own identity through unique mechanics, a distinct Arthurian setting, and improvements in areas like progression and combat feel, often preferring it over Hades 2.
Importance
41%
Fluid Combat & Responsive Controls
Description
The combat system receives high praise for being fluid, responsive, and impactful. Players appreciate the tactile feedback of hits, the snappy movement, and the well-designed difficulty curve that offers a satisfying challenge without feeling unfair, even in multiplayer.
Importance
29%
Deep Character & Build Customization
Description
Players highly value the extensive character and weapon variety, noting that each of the four characters, with their unique weapons and spells, offers distinct playstyles. The game's blessing system and upgrade options further enhance build diversity, allowing for creative and powerful synergies.
Importance
25%
Distinctive Art Style & Theme
Description
The game's unique art style, often compared to Darkest Dungeon or Hades, is a significant draw. Its dark Arthurian legend theme, combined with well-designed enemies and bosses, creates an immersive and visually appealing experience that stands out in the genre.
Importance
24%
Substantial Early Access Content
Description
Despite being in Early Access, the game is lauded for its surprising amount of content and polish. Players feel it already offers a complete experience with plenty to unlock and explore, suggesting a strong foundation for future updates.
Importance
9%
Well-Balanced Difficulty Progression
Description
The game features a well-implemented difficulty curve with multiple tiers, providing a consistent challenge that scales appropriately. Higher difficulties introduce engaging modifiers, encouraging players to adapt their builds and strategies without feeling overly punishing.
Importance
8%