Players experience frustration primarily due to persistent game crashes, bugs, and optimization issues. The game's physics system is often described as non-deterministic, leading to unpredictable outcomes and difficulty in achieving 100% completion. Additionally, control and camera issues, along with a lack of support and fixes from developers, contribute significantly to this frustration.
Enjoyment stems from the game's fun and creative construction and demolition puzzles. Players appreciate the physics-based gameplay, destruction mechanics, and the strategic thinking involved. The aesthetic appeal, including graphics and visual effects, also enhances the overall enjoyment.
Disappointment arises from the game not meeting expectations in terms of controls, performance, and overall gameplay. Players feel let down by the lack of creativity, mechanical depth, and the game being abandoned by developers. Bugs and the inability to achieve 100% completion also contribute to this sentiment.
Satisfaction comes from successfully solving puzzles and achieving destruction goals. Players enjoy the building and demolishing mechanics, as well as the creative use of destruction tools. The informative tutorial, well-designed levels, and good physics management also contribute to a sense of accomplishment.
Joy is derived from the fun and enjoyable physics-based destruction puzzles. Players find pleasure in the visual effects, destruction mechanics, and the overall gameplay experience.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
538
Positive
44482.5%
Negative
9417.5%
Sales estimations
Estimated sales count
39,780
Estimated revenue
$596,302
Game price
$15
Review → sale ratio
Refund leakage
Refund-intent reviews
2416.67%
Estimated copies lost
1,775
Estimated revenue lost
$26,607
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment × Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
2416.7%
Avg playtime 0.6h
2316%
Avg playtime 0.9h
> 2h playtime
2013.9%
Avg playtime 9.5h
7753.5%
Avg playtime 11.2h
Velocity
review pace
Avg/day
0.1 rev/day
Last 30d
0.4 rev/day
Quarterly
8.4 rev/qtr
Days covered
1,407.9 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.