Players are frustrated with various aspects of Nemesis, including poor design, ineffective whip mechanics, and mobility issues. The map design and initial bugs, such as crashing issues and the lack of audio features, also contribute to this frustration. Additionally, players are unhappy with the character models and the perceived greedy monetary practices of the developers.
Players are excited about the new characters, particularly Nemesis, and the unique perks and abilities they bring. The addition of favorite characters from Resident Evil and the detailed map design contribute to this excitement. The fun gameplay dynamics and well-designed survivors with great perks also enhance the overall experience.
Players express disappointment with the gameplay mechanics, performance issues, and the overall handling of the chapter. The lack of quality control, stability issues, and the disabled new map contribute to this sentiment. Additionally, the design and gameplay mechanics of Nemesis, as well as the lack of cosmetics and the perceived pay-to-win concerns, add to the disappointment.
Players find joy in playing as Nemesis and appreciate the high-quality content and integration of the franchise. The new characters and perks are well-received, contributing to a positive and enjoyable experience.
Players are satisfied with the useful perks for Leon and Jill, as well as Nemesis' uniquely interesting killer power. The well-developed characters and abilities, along with the well-designed map, contribute to this satisfaction.
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