Decision: Red Daze

Last updated: 2025-06-13
  • Mix of base-building and strategy elements.
  • Satisfying zombie combat with gore.
  • Squad customization and management options.
  • Repetitive, tedious gameplay loop.
  • Poor companion AI, resource drain.
  • Clunky, frustrating inventory management.
Decision: Red Daze header
Reviews
(sample size)
203
Helpful reviews
88%
Unhelpful reviews
11%
Protest reviews
0%
Positive points
257
Negative points
518
Gameplay points
163
Perf. points
19
Rec. points
164
Misc points
24
Point
Mix of base-building and strategy
Description
The game blends base-building, strategy, RPG, and tower defense elements, offering a dynamic and engaging experience. Players enjoy managing resources, capturing territory, upgrading bases, and fighting off hordes of zombies and mutants. The game is often compared to titles like State of Decay and Kenshi due to its post-apocalyptic setting and survival mechanics.
Importance
34%
Improved sequel to flash games
Description
The game is seen as a worthy successor and improvement over previous installments in the series, particularly the flash games. Reviewers appreciate the updated graphics, expanded mechanics, and new features that enhance the original formula while retaining the series' core feel and evoking nostalgia.
Importance
33%
Satisfying zombie combat and gore
Description
Shooting zombies is a highlight, with satisfying dismemberment and gory explosions. Players enjoy the arcade-like combat, especially when playing with a full squad, and appreciate the well-made 3D models of zombies, towers, and guns. The combination of zombies, survival, management, and community elements contributes to the game's appeal.
Importance
18%
Variety of actions and equipment
Description
The game offers a variety of actions, goals, and a wide array of weapons and equipment. Players can scavenge, craft, loot, and trade gear to improve their stats, and upgrade storage capacity. The game also features a rich equipment and cosmetic system.
Importance
14%
Squad customization and management
Description
Players can form squads of survivors, equip them with gear, and upgrade bases. The game allows recruiting survivors with different classes and stats, and downed teammates can be revived by switching to another character. Customization of squads and settlement survivors is a key feature.
Importance
14%
Good concept, needs refinement
Description
The game has a nice concept, good graphics, and shows effort from the developers. However, it needs more time and work to fully realize its potential. The premise of the game is good and the mechanics are decent.
Importance
13%
Playable, fulfills expectations
Description
The game fulfilled the reviewer's expectations and is considered completely playable despite some bugs. The reviewer disputes claims of the game being very bad, suggesting potential malicious intent behind negative reviews, indicating possible review bombing.
Importance
9%
Ongoing updates and improvements
Description
The developers have been actively improving the game through updates and patches, addressing issues and adding new content. The game is now considered fixed and playable from start to finish, indicating a commitment to ongoing support and refinement.
Importance
8%
Adjustable difficulty, forgiving death
Description
The difficulty is adjustable at any time. Combat is fun initially, especially with a squad of 6 companions + mercenaries + survivors and decent equipment, making the player feel powerful. The game almost eliminates the possibility of permanent death, as teammates can be revived repeatedly unless the player sleeps.
Importance
6%
Satisfying settlement progression system
Description
Liberating settlements, upgrading outposts, and taking over areas to establish communities provides a satisfying sense of progression. Players enjoy upgrading the towns and seeing their influence expand across the game world.
Importance
5%
Few bugs, easy achievements
Description
The game has almost no bugs and all achievements were obtainable without extreme difficulty. Achievements are easy to obtain with enough time investment.
Importance
5%
Diverse NPCs and enemies
Description
The game features a diverse group of NPCs with varied genders, races, backstories, and voices, with hardly any appearing exactly the same. Diverse enemies with their own strengths and weaknesses.
Importance
5%
Storyline and detailed characters
Description
The game includes a storyline, more detailed character models with backstories, and an opening cinematic, which is uncommon for games of this scale.
Importance
4%
Mid-game self-sufficiency
Description
Having a factory and shelter in the mid-game allows for self-sufficiency. The flamethrower and machine gun are effective in the mid-game. Ammo is an issue only at the start; production at a factory provides more than enough later on.
Importance
4%
Unconventional leveling methods
Description
The reviewer found it effective to level up endurance by letting low-level enemies attack while wearing armor. The reviewer leveled up by rolling around on the ground. The reviewer leveled up strength by walking around with maxed-out loot.
Importance
4%