Players experienced deep disappointment because the game failed to meet high expectations set by the Burnout series and pre-release hype, often feeling like an unfinished, unpolished beta product. This was exacerbated by a bland, empty open world, poor physics, clunky handling, outdated visuals, missing basic features, and numerous bugs and performance issues, leading to a perception of low quality and poor value.
Frustration stemmed from a multitude of technical and design flaws, including persistent stuttering and crashes, inconsistent car handling and physics, and a messy, unintuitive user interface. Players also reported frustratingly difficult or unbalanced gameplay, particularly in Road Rage events, and a general lack of polish, making the core driving and combat mechanics feel poor.
Players found satisfaction in the game's enjoyable driving mechanics, impressive damage models, and a strong sense of speed, often feeling reminiscent of Burnout. The ability to create and edit the world, combined with a large and interesting map and a variety of challenges, contributed to a positive and refreshing arcade racing experience, especially when performance was smooth.
Hope for the game's future was driven by its perceived potential to become a great arcade racer and a worthy Burnout successor. Many players expressed optimism that ongoing developer support, future patches, and community engagement would address current issues and add new features, refining the game into something special.
Reviewers generally found the game fun and entertaining, appreciating its fast speed, spectacular crashes, and the engaging sandbox create mode. Despite potential technical issues, the core gameplay loop provided an enjoyable experience, often evoking a sense of nostalgia for classic arcade racers like Burnout.
Verdict
Mostly negative
Summary
Positive 45% · Negative 55%. Score: 55 / 100
Positives:
Players widely praise the game for capturing the essence of classic Burnout titles like Paradise, Takedown, and Revenge. They highlight similar driving mechanics, sense of speed, event types (races, road rage, takedowns), and overall arcade fun, often calling it the 'new Burnout' or 'Paradise 2'.
Many players find the game genuinely fun and entertaining, often despite acknowledging minor flaws. They appreciate the developers' passion, the game's overall good aesthetics, and believe it has significant potential to evolve into an even greater title with future updates and polish. The game also provides a good sense of nostalgia for arcade racers.
Players love the game's exceptional sense of speed, making driving feel exhilarating. The driving physics, car handling, and vehicle destruction are consistently praised, with satisfying crashes and takedowns contributing to chaotic fun. The variety of vehicles and the overall solid damage model enhance the core racing experience.
The game's unique LiveMix editor is a major highlight, allowing players to create and customize tracks, events, and objects in real-time within the open world. Features like 'Sky tracks', ramps, and moving hazards offer extensive creative possibilities, making it a highly engaging and intuitive tool for player-generated content.
Players consistently praise the game's audio, specifically highlighting the diverse and enjoyable radio stations that cater to various tastes, often evoking nostalgia for classic racing games. The car engine sounds and crash effects are also noted for their depth and quality, significantly enhancing the immersive experience.
Negatives:
Players widely report the game feels unfinished, like an early access title rather than a full release. This includes numerous bugs, poor optimization causing stutters and crashes even on high-end systems, and generally lackluster performance. The game's current state and price point are a major source of disappointment.
The expansive open world is consistently described as barren, generic, and lacking detail or points of interest. Players note a severe absence of cities, varied biomes, or interesting road designs, leading to monotonous exploration and a feeling of emptiness.
The game's core driving mechanics are widely criticized for clunky, unpredictable physics and unresponsive handling. Players describe cars as fighting them, having inconsistent grip, and leading to frustrating collisions and takedowns that lack satisfaction.
Many players expected a "modern Burnout" experience, especially compared to Burnout Paradise, but found the game falls short. It's criticized for replicating UI elements without capturing the core driving feel, crash mechanics, or content richness of its inspiration, often feeling like a low-budget copy.
Road Rage events are frequently deemed too difficult, with unfair time limits, distant opponent spawns, and overly fast AI. Players find them rage-inducing and often impossible to complete due to these imbalances, making the combat feel unrewarding.
Gameplay:
Players consistently describe the game as a spiritual successor or mix of Burnout Paradise, Takedown, and Revenge, featuring an open world with scattered events like races, road rage, and collectibles. It's firmly an arcade racer, not a simulator, with chaotic gameplay and car damage mechanics.
Many players initially struggle to find the settings, which are located in a "DJ Menu" accessed via the right D-pad, not the typical pause screen. While graphical, sound, vehicle density, time of day, and weather options are available, cosmetic body customization is lacking.
A distinctive feature is the "Mixworld" or "LiveMix" system, allowing players to build custom tracks, ramps, traps, and events directly in the open world. Unlocking custom pieces, often by collecting wrenches, is key to leveraging this creative sandbox.
Progression involves a driver's license system that levels up by completing events and tasks, unlocking new cars and road parts. Cars are acquired either through career achievements or by "shutting down" specific roaming vehicles, offering a selection of 24-49 unique models with upgrade versions.
The game features a moderate-sized (400 sq KM) open world, described as a huge playground with open areas, forests, and highways. Exploration is a key aspect of gameplay, necessary for discovering content and finding wrenches to unlock track-building objects.
Performance:
Many players report significant and frequent stuttering, frame drops, and occasional crashes across various PC configurations, even high-end systems. These issues are particularly noticeable at game start, during open-world driving, and in demanding scenes, with some observing potential RAM leaks.
The game performs well on Linux systems using Proton-GE. On Steam Deck, performance is acceptable with around 30 FPS, though some frame drops and ghosting may occur, indicating room for further optimization on handhelds.
Many players note that initial severe stuttering and performance issues tend to subside after playing for a while, suggesting an initial shader compilation phase. Furthermore, recent patches have also been credited with reducing stuttering for some users.
Players noted a lack of extensive in-game graphics settings for fine-tuning performance. However, some users found that adjusting resolution, shadows, or transparency, or utilizing DLSS, significantly helped alleviate stuttering.
A notable absence for racing game enthusiasts is steering wheel support, which is not yet implemented. Developers have indicated that they are actively experimenting with this feature for future inclusion.
Recommendations:
A large portion of the community advises potential buyers to delay their purchase, recommending waiting for significant game improvements, price drops, or sales. Many believe the current price is too high for the game's present quality, with some opting for refunds.
The game frequently draws comparisons to the Burnout series, particularly Burnout Paradise. While some players appreciate it as a potential modern arcade racer, many find it doesn't fully capture the Burnout experience and suggest playing older titles instead.
Initial reactions from players vary widely, ranging from genuine enjoyment despite minor issues to significant disappointment after short playtimes. Some reviewers encourage giving the game a chance, while others strongly advise against it in its current state.
Players have suggested adding features that could enhance the game significantly. These include couch/local co-op for a better party experience, Steam Workshop support for community content, and a return to simpler design principles over modern trends.
A few players suggest exploring other titles like BallisticNG or Wreckfest 2. This indicates some players are seeking different or more polished arcade racing experiences elsewhere, as this game might not meet their specific needs.
Miscellaneous:
Player reviews are mixed, leading to sadness among some users about the overall reception. There's a sentiment that Steam's binary review options are insufficient and some suspicion about the authenticity of certain positive reviews.
Players are requesting essential features to enhance the driving experience, including a cockpit view, VR mode, and official wheel support. Wheel support is noted to currently work only with mods rather than natively.
The game's design, particularly its track-building aspect, is intended to foster creativity within multiplayer. Its full potential is likely realized when multiple players interact, build, modify tracks, or engage in creative challenges together.
The game's marketing was perceived as almost non-existent, leading to low player counts (e.g., 200 online at launch) and a general lack of awareness. More publicity is deemed necessary for its success and to attract a larger player base.