
What players like:
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Gameplay feedback:
Performance notes:
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Other player notes:
Review evidence
Strong Burnout spiritual successor: Players widely praise the game for capturing the essence of classic Burnout titles like Paradise, Takedown, and Revenge. They highlight similar driving mechanics, sense of speed, event types (races, road rage, takedowns), and overall arcade fun, often calling it the 'new Burnout' or 'Paradise 2'.
Enjoyable experience with great potential: Many players find the game genuinely fun and entertaining, often despite acknowledging minor flaws. They appreciate the developers' passion, the game's overall good aesthetics, and believe it has significant potential to evolve into an even greater title with future updates and polish. The game also provides a good sense of nostalgia for arcade racers.
Thrilling speed and satisfying crashes: Players love the game's exceptional sense of speed, making driving feel exhilarating. The driving physics, car handling, and vehicle destruction are consistently praised, with satisfying crashes and takedowns contributing to chaotic fun. The variety of vehicles and the overall solid damage model enhance the core racing experience.
Innovative real-time world editor: The game's unique LiveMix editor is a major highlight, allowing players to create and customize tracks, events, and objects in real-time within the open world. Features like 'Sky tracks', ramps, and moving hazards offer extensive creative possibilities, making it a highly engaging and intuitive tool for player-generated content.
Excellent and varied audio design: Players consistently praise the game's audio, specifically highlighting the diverse and enjoyable radio stations that cater to various tastes, often evoking nostalgia for classic racing games. The car engine sounds and crash effects are also noted for their depth and quality, significantly enhancing the immersive experience.
Unpolished, Buggy, and Unoptimized: Players widely report the game feels unfinished, like an early access title rather than a full release. This includes numerous bugs, poor optimization causing stutters and crashes even on high-end systems, and generally lackluster performance. The game's current state and price point are a major source of disappointment.
Empty, Bland Open World: The expansive open world is consistently described as barren, generic, and lacking detail or points of interest. Players note a severe absence of cities, varied biomes, or interesting road designs, leading to monotonous exploration and a feeling of emptiness.
Unresponsive, Inconsistent Driving Physics: The game's core driving mechanics are widely criticized for clunky, unpredictable physics and unresponsive handling. Players describe cars as fighting them, having inconsistent grip, and leading to frustrating collisions and takedowns that lack satisfaction.
Disappointing Burnout Imitation: Many players expected a "modern Burnout" experience, especially compared to Burnout Paradise, but found the game falls short. It's criticized for replicating UI elements without capturing the core driving feel, crash mechanics, or content richness of its inspiration, often feeling like a low-budget copy.
Frustrating Road Rage Events: Road Rage events are frequently deemed too difficult, with unfair time limits, distant opponent spawns, and overly fast AI. Players find them rage-inducing and often impossible to complete due to these imbalances, making the combat feel unrewarding.
Burnout-like Open-World Arcade: Players consistently describe the game as a spiritual successor or mix of Burnout Paradise, Takedown, and Revenge, featuring an open world with scattered events like races, road rage, and collectibles. It's firmly an arcade racer, not a simulator, with chaotic gameplay and car damage mechanics.
Hidden Settings & Customization: Many players initially struggle to find the settings, which are located in a "DJ Menu" accessed via the right D-pad, not the typical pause screen. While graphical, sound, vehicle density, time of day, and weather options are available, cosmetic body customization is lacking.
Extensive Track & World Building: A distinctive feature is the "Mixworld" or "LiveMix" system, allowing players to build custom tracks, ramps, traps, and events directly in the open world. Unlocking custom pieces, often by collecting wrenches, is key to leveraging this creative sandbox.
Career & Car Unlock Progression: Progression involves a driver's license system that levels up by completing events and tasks, unlocking new cars and road parts. Cars are acquired either through career achievements or by "shutting down" specific roaming vehicles, offering a selection of 24-49 unique models with upgrade versions.
Exploration-Driven Open World: The game features a moderate-sized (400 sq KM) open world, described as a huge playground with open areas, forests, and highways. Exploration is a key aspect of gameplay, necessary for discovering content and finding wrenches to unlock track-building objects.
Frequent Stuttering and Lag: Many players report significant and frequent stuttering, frame drops, and occasional crashes across various PC configurations, even high-end systems. These issues are particularly noticeable at game start, during open-world driving, and in demanding scenes, with some observing potential RAM leaks.
Playable on Linux/Steam Deck: The game performs well on Linux systems using Proton-GE. On Steam Deck, performance is acceptable with around 30 FPS, though some frame drops and ghosting may occur, indicating room for further optimization on handhelds.
Performance Improves Post-Initial Play: Many players note that initial severe stuttering and performance issues tend to subside after playing for a while, suggesting an initial shader compilation phase. Furthermore, recent patches have also been credited with reducing stuttering for some users.
Limited Graphics Customization Options: Players noted a lack of extensive in-game graphics settings for fine-tuning performance. However, some users found that adjusting resolution, shadows, or transparency, or utilizing DLSS, significantly helped alleviate stuttering.
Missing Steering Wheel Support: A notable absence for racing game enthusiasts is steering wheel support, which is not yet implemented. Developers have indicated that they are actively experimenting with this feature for future inclusion.
Advise Waiting for Sale/Updates: A large portion of the community advises potential buyers to delay their purchase, recommending waiting for significant game improvements, price drops, or sales. Many believe the current price is too high for the game's present quality, with some opting for refunds.
Mixed Burnout Successor Sentiment: The game frequently draws comparisons to the Burnout series, particularly Burnout Paradise. While some players appreciate it as a potential modern arcade racer, many find it doesn't fully capture the Burnout experience and suggest playing older titles instead.
Varied Initial Player Experience: Initial reactions from players vary widely, ranging from genuine enjoyment despite minor issues to significant disappointment after short playtimes. Some reviewers encourage giving the game a chance, while others strongly advise against it in its current state.
Suggests Core Feature Additions: Players have suggested adding features that could enhance the game significantly. These include couch/local co-op for a better party experience, Steam Workshop support for community content, and a return to simpler design principles over modern trends.
Recommends Alternative Games: A few players suggest exploring other titles like BallisticNG or Wreckfest 2. This indicates some players are seeking different or more polished arcade racing experiences elsewhere, as this game might not meet their specific needs.
Mixed Reviews and Community Skepticism: Player reviews are mixed, leading to sadness among some users about the overall reception. There's a sentiment that Steam's binary review options are insufficient and some suspicion about the authenticity of certain positive reviews.
Request for Key Features: Players are requesting essential features to enhance the driving experience, including a cockpit view, VR mode, and official wheel support. Wheel support is noted to currently work only with mods rather than natively.
Creative Multiplayer Potential: The game's design, particularly its track-building aspect, is intended to foster creativity within multiplayer. Its full potential is likely realized when multiple players interact, build, modify tracks, or engage in creative challenges together.
Insufficient Marketing Efforts: The game's marketing was perceived as almost non-existent, leading to low player counts (e.g., 200 online at launch) and a general lack of awareness. More publicity is deemed necessary for its success and to attract a larger player base.