
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Exceptional soundtrack integration: The soundtrack, particularly by Blood Cultures, is highlighted as a standout feature. Players describe it as one of the best they've ever heard, with seamless integration into gameplay that enhances immersion and emotional impact. The music is frequently mentioned as a reason to purchase the OST.
Highly polished and immersive experience: Players consistently describe the game as a masterpiece, praising its cohesive design, tight controls, and immersive atmosphere. The game's ability to blend visuals, music, mechanics, and storytelling into a seamless experience is frequently highlighted as a major strength.
Strong emotional and philosophical resonance: The game's themes of purpose, fragility, and freedom, combined with its surreal and abstract presentation, create a deeply resonant experience. Players describe feeling a strong personal connection to the game, with its metaphors and storytelling evoking introspection and emotional reactions.
Visually stunning and cohesive art style: Players consistently praise the game's unique and immersive visuals, describing it as 'pure art' and 'visually stunning.' The cohesive blend of art direction, aesthetics, and world-building creates a hypnotic and evocative experience that stands out in the gaming landscape.
Innovative and satisfying skateboarding mechanics: The game's skateboarding mechanics are praised for their technical depth, accessibility, and fluidity. Players appreciate the gradual learning curve, unique trick system, and the satisfying feeling of movement, which sets it apart from other skateboarding games. The mechanics are described as both chill and wildly creative.
Controls are unintuitive and buggy: Players report issues with keyboard/mouse controls being overly complex, unresponsive, or poorly optimized for certain devices (e.g., Hyperkin Duke controller). Keybinding settings also suffer from bugs, such as incorrect key displays and rebinding failures. These issues significantly impact gameplay fluidity and accessibility.
Performance and optimization problems: The game exhibits frame-skipping, mini-teleports, and stuttering even on high-end PCs, making it feel unoptimized. Some players also report software conflicts (e.g., Discord) and issues with mouse view resetting after cutscenes. These problems detract from the overall experience and may render the game unplayable for some.
Story and narrative shortcomings: Players describe the story as obtuse, convoluted, or lacking depth in character development. The absence of NPC voice acting and reliance on low-poly statue dialogue further detract from immersion and narrative cohesion.
Short length and perceived overpricing: The game is criticized for its short playtime (around 5 hours) and a price point ($20) that players feel is too high for the content provided. Some suggest it should be priced closer to $7-10. This sentiment is compounded by a lack of polish and linear storytelling.
Publisher bias and niche comparisons: A subset of feedback is driven by personal biases, such as dislike for the publisher (Devolver) or comparisons to other niche parkour/skateboarding games. This feedback is less constructive and may reflect review-bombing tendencies.
Surreal, narrative-driven environments: The game blends skateboarding with surreal, infernal landscapes and abstract environments, such as a quest to 'devour the moon.' These settings are tied to a narrative that explores themes like mental and physical challenges, often using metaphors like a glass demon.
Gradual skateboarding mechanics introduction: The game is praised for its gradual introduction of skateboarding mechanics, including tutorials and a trick system that is manageable for new players. This approach helps players learn and create their own combos as they progress, making the experience accessible and engaging.
Unique movement and trick system: The game features a distinct movement and trick system that differs from established franchises like Tony Hawk's and Skate. It uses a button-mashing trick system, which adds a fresh and unique gameplay dynamic.
Fast-paced, creative obstacle navigation: Players must react quickly to obstacles while moving at high speeds, requiring wild movements and creativity. This mechanic adds a layer of intensity and uniqueness to the gameplay experience.
Forgiving difficulty compared to Souls-like games: Unlike punishing games like Dark Souls, this game is noted for being more forgiving when players fail or die, making it more accessible to a broader audience.
Third-party app interference: Performance issues may be linked to background applications like Discord, as closing it improved smoothness to 140 FPS. This suggests potential conflicts with other software.
Optimized for low-end hardware: The game runs well on lower-end systems, indicating effective performance optimization for a broader range of hardware configurations.
Temporary tutorial hint toggle: Players can temporarily disable tutorial hints in gameplay settings to resolve navigation issues in the pause menu, offering a workaround for UI-related frustrations.
Cutscene reset fixes input issue: Re-entering a cutscene appears to resolve mouse view problems, suggesting a temporary fix for input-related glitches during gameplay transitions.
Highly recommended at full price: A significant portion of players strongly recommend purchasing the game at its current price, often calling it a standout title and worth the wait. Many consider it a contender for Game of the Year and praise its value for money.
GOTY potential and critical acclaim: Multiple players declare the game as their Game of the Year (GOTY) for 2025, praising its quality and impact. The feedback highlights the game's potential to be recognized as one of the best titles of the year.
Demo encouraged before purchase: Several players suggest trying the demo before buying the game, indicating that while the game is highly praised, its appeal may vary depending on individual preferences. This feedback is constructive and actionable for potential buyers.
Appeals to broad audience: The game is highly recommended not only to fans of specific genres like skateboarding or shooters but also to a broader audience. Players describe it as a masterpiece that defies expectations and delivers a unique experience.
Game length concerns vs. value: Players compare the game's length and value to other titles like Hollow Knight, noting that while the game is enjoyable, its playtime may not justify its price for some. However, many still appreciate the experience despite this concern.
Strong developer admiration: Players express deep gratitude and support for the developer, Sam Eng, often citing long-term anticipation and emotional investment in the game's release. This reflects a loyal and engaged fanbase.
Unique artistic and immersive style: The game is praised for its distinct 'Vaporwave noir' aesthetic and surreal, trance-like immersion. Players describe it as a postmodern revelation with a hallucinogenic atmosphere, contributing to its memorable experience.
Preference over EA Skate series: Players favor this game over the EA Skate series, citing a better balance of fun over realism. This suggests the game successfully captures a more enjoyable arcade-like skating experience.
Desire for custom map creation: Players express interest in a feature allowing them to create their own maps, indicating a demand for expanded content and creative freedom within the game.