
Sentiment × Playtime
review counts| Bucket | Neg | Pos |
|---|---|---|
| ≤ 2h playtime | 42.6% Avg playtime 0.7h | 85.1% Avg playtime 0.7h |
| > 2h playtime | 74.5% Avg playtime 8h | 13787.8% Avg playtime 12.1h |
Velocity
review pace| Avg/day | 0 rev/day |
| Last 30d | 0.3 rev/day |
| Quarterly | 3.4 rev/qtr |
| Days covered | 4,800.7 days |
| Point | Description | Importance |
|---|---|---|
Charming Art, Music, & Humor
| Players highly praise the game's unique 1930s-inspired art style, silent movie-esque cutscenes, and fitting classical music soundtrack. The humor, story, and overall charm are consistently highlighted, showcasing Double Fine's distinct creative touch and care in production. | 99% |
Unique Matryoshka Doll Mechanics
| The core mechanic of stacking matryoshka dolls, each with unique and often amusing abilities, is consistently praised as highly original and inventive. This system drives the engaging puzzle-solving and gives life to a diverse cast of characters. | 49% |
Varied Puzzles, Multiple Solutions
| Players appreciate the game's well-balanced puzzles that offer varied difficulty and often multiple ways to solve them. This design prevents repetition, encourages experimentation, and rewards players for discovering different approaches without being overly frustrating. | 32% |
High Replay Value & Content
| The game offers significant replayability, with many secrets, achievements, and multiple puzzle solutions encouraging repeat play. The inclusion of free, enjoyable DLC (The Lost Hobo King) further enhances the game's longevity and overall value. | 17% |
Helpful, Unpunishing Hint System
| The game features a well-designed hint system that provides progressive clues without penalty or frustration. This ensures players are never truly stuck while still encouraging independent thought before revealing the solution. | 10% |
Explore Detailed Game World
| The Victorian/steampunk-inspired world is described as lively, engaging, and worth exploring. Players enjoy discovering its details and adventures without the pressure of time limits or mistakes. | 8% |