Players experience frustration primarily due to persistent technical issues, such as frequent crashes, desyncs, and game-breaking bugs that disrupt gameplay. Additionally, the game's monetization practices—including expensive and numerous DLCs, paywalled content, and perceived developer neglect—exacerbate this emotion, as players feel the game is incomplete or unfairly monetized.
Disappointment stems from the game failing to meet expectations set by its potential and the franchise's legacy. Key causes include unfulfilled promises, persistent bugs, lack of meaningful updates, and a decline in strategic depth or innovation. Players also express disappointment in the developer's prioritization of monetization (e.g., DLC pricing, paywalls) over core gameplay improvements or fixes.
Anger is driven by perceived exploitation and neglect, such as broken mechanics remaining unfixed, misleading DLC practices, and developer indifference to community feedback. Players feel betrayed by the developer's focus on profit over quality, leading to wasted time, money, and trust in the franchise.
Satisfaction arises from the game's depth, replayability, and immersive content, particularly its rich lore, faction variety, and tactical gameplay. Players appreciate polished updates, quality DLC, and the game's ability to deliver lengthy, engaging campaigns, especially when technical performance is stable.
Excitement is fueled by the game's epic battles, unique faction mechanics, and the thrill of discovering new content or mods. Players are drawn to the immersive Warhammer Fantasy world, tactical depth, and the promise of large-scale, dynamic gameplay experiences.
Core metrics
Core business metrics
Steam review mix, revenue model, and refund leakage.
Steam review stats
Steam rating
Mixed (5/10)
Total reviews
136,647
Positive
94,81569.4%
Negative
41,83230.6%
Sales estimations
Estimated sales count
8,284,066
Estimated revenue
$496,961,119
Game price
$60
Review → sale ratio
Refund leakage
Refund-intent reviews
2621.06%
Estimated copies lost
15,883
Estimated revenue lost
$952,821
Review pace
Statistical analysis
Sentiment vs playtime and velocity signals.
Sentiment Ă— Playtime
review counts
Bucket
Neg
Pos
≤ 2h playtime
2621.1%
Avg playtime 0.9h
500.2%
Avg playtime 1h
> 2h playtime
8,54934.6%
Avg playtime 507.1h
15,85864.2%
Avg playtime 437.2h
Velocity
review pace
Avg/day
17.6 rev/day
Last 30d
106.8 rev/day
Quarterly
621.1 rev/qtr
Days covered
1,405.4 days
Audience segments
Who is reviewing
Buyer mixes, lifecycle phase, and Steam Deck signals.
Buyer vs key activations
Share of review volume
24,719 total
Organic purchasers16,78167.9%
Voted up: 65%
Key activations7,93832.1%
Voted up: 64%
Honeymoon vs endgame
Based on hours played
24,719 total
First impression0-2h5252.12%
Voted up: 26%
Mid game2-10h2,0958.48%
Voted up: 73%
Late game10-20h1,6946.85%
Voted up: 78%
Endgame20h+20,40582.5%
Voted up: 63%
Steam Deck monitor
Deck vs global sentiment
0.09% of reviews
Deck satisfaction
81.8%
Global baseline 64.4%
22 Steam Deck-tagged reviews out of 136,647 total.