ENDLESS™ Space 2 - Awakening Review Summary

Last updated: 2026-09-07
  • Nakalim faction well received
  • Academy adds engaging mechanics
  • DLC improved after patches
  • Academy faction is unbalanced
  • DLC adds little content
  • Buy only on sale
ENDLESS™ Space 2 - Awakening header

Emotions

Archetypes

Sample precision
Helpful reviews
99%
Unhelpful reviews
1%
Protest reviews
0%
Positive points
127
Negative points
333
Gameplay points
166
Perf. points
1
Rec. points
61
Misc points
101
Point
Nakalim faction well received
Description
The Nakalim faction is praised for being interesting, fun, and uniquely designed, with a cool aesthetic and story. Players enjoy the challenge of mastering their relic-based mechanics and find them competitive when enough relics are found.
Importance
62%
Academy adds engaging mechanics
Description
The Academy is praised for adding depth and interesting mechanics, such as bidding for roles, customizing behavior, and competing for control. It is seen as a fun, interactive addition that enhances gameplay for all factions, especially in multiplayer.
Importance
54%
DLC improved after patches
Description
The DLC is now considered fixed, playable, and a worthy addition after the Re-Awakening update and subsequent patches. The updates addressed previous issues, rebalanced problems, and improved faction interaction, making the DLC safe to buy.
Importance
40%
Nakalim relic mechanic engaging
Description
The relic-based mechanic is unique and provides strong bonuses to heroes and fleets, such as significant damage and health increases. Relic hunting and quests are neat, and collecting relics can cover science needs and make the faction competitive.
Importance
16%
DLC worth the price
Description
The DLC is considered worth the price, even if the additional challenge isn't enjoyed. With the ESG Mod and academy expansion disabled, it becomes a very good expansion pack, and the major and minor races are cool.
Importance
16%
DLC lore and story praised
Description
The lore pieces in the DLC are described as incredible, and the story is deeper and clearer. The Nakalim faction is interesting from a story perspective, and Isyander's addition as a non-playable faction makes the narrative more interactive.
Importance
15%
Nakalim start with many techs
Description
The Nakalim start with a lot of already known technology, including access to all technologies from the first two tiers. This gives interesting tactical possibilities and can make the faction overpowered at the start.
Importance
12%
Academy roles provide benefits
Description
The Academy's four positions (fleet admiral, legal advisor, envoy, librarian) offer useful benefits, such as revealing leaders and providing top fleets. Bidding for these roles can economically put players ahead and is considered the best part of the expansion.
Importance
12%
Academy adds strategic depth
Description
Dealing with the Academy adds depth to the game, and its abilities can offer a fresh change of pace. The Academy's territory and roles are a very good addition, and it gains substance with borders, attack power, and stronger relations.
Importance
12%
Nakalim ships visually appealing
Description
The design of the Nakalim ships and the faction in general is praised as beautiful and pleasant to look at. The new music and art are also considered good, contributing to the overall positive reception.
Importance
11%
Academy can be customized
Description
Players can customize the Academy's expansion, fleet strength, and behavior at the start of the game. This allows for adjusting the challenge and can even turn off the Academy while keeping the good parts of the DLC.
Importance
11%
Developers responsive to feedback
Description
The developers have recently started owning up to their mistakes and respond to player feedback. They hotfixed many issues in a couple of days, and the upcoming patch should reverse broken additions while keeping the good.
Importance
11%
Nakalim early game strong
Description
The Nakalim can earn money quickly with religious laws early on, and their early scout ships have high combat power and many slots, usable as fighters. The Spear of Isyander is strong early but has been patched to prevent an early win in 1v1.
Importance
10%
Academy competes for control
Description
The Academy now competes with the player for control of the galaxy, adding depth and a new challenge. It can turn into an empire, and players can interact with it by competing for special ranks and managing its aggression.
Importance
9%
Academy exploitation possible
Description
The Academy can be exploited for resources, fleets, population, and information. Donating to it grants a powerful fleet that dominates the early-mid game, and giving it systems in your sphere of influence yields relics and income.
Importance
8%
Xirmisala minor faction welcome
Description
The Xirmisala minor faction is a welcome addition to the game. It adds to the variety and enjoyment of the DLC.
Importance
3%
Destroying Academy satisfying
Description
Destroying the Academy and killing Isyander was a satisfying experience for players. This adds to the interactive and engaging nature of the DLC.
Importance
3%